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Villager RNG Manipulation #642
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Holy fuck nice! |
yooooo |
…ome reason it's not working, idk why
- i need to fix for ping tho - i can probably remove the clock requirement and use the day/night packets
- i can probably remove the clock requirement and use the day/night packets
…ager_rng_cracking
Add simulation for more actions and add trade cracking for levels above 1
… day, and held item in mainhand
Yeah you just unzip it, get the mod jar out of it and then install it like a regular mod. It's in a working state but I won't be providing support for using it. It needs to be made more user friendly before it can be merged. |
Ah sorry, I forgot artifacts are not built for PRs. You will have to clone the PR and build it yourself. But again, this channel is for development, it's best to join the discord and ask in support if you get stuck. |
src/main/java/net/earthcomputer/clientcommands/features/VillagerRngSimulator.java
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src/main/java/net/earthcomputer/clientcommands/features/VillagerCracker.java
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src/main/java/net/earthcomputer/clientcommands/features/VillagerCracker.java
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src/main/java/net/earthcomputer/clientcommands/features/VillagerRngSimulator.java
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I'm having some issues running it, see Discord
src/main/java/net/earthcomputer/clientcommands/util/DebugRandom.java
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src/main/java/net/earthcomputer/clientcommands/features/VillagerCracker.java
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src/main/java/net/earthcomputer/clientcommands/features/VillagerCracker.java
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src/main/java/net/earthcomputer/clientcommands/features/VillagerCracker.java
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…king # Conflicts: # src/main/java/net/earthcomputer/clientcommands/util/DebugRandom.java
… in villager rng invalid setup help
…king # Conflicts: # src/main/java/net/earthcomputer/clientcommands/features/FishingCracker.java
src/main/java/net/earthcomputer/clientcommands/command/VillagerCommand.java
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any updates/problems or just waiting for soemthing to do with mc versions |
currently we need to fix levelUp changes, but other than that it should be good |
hope this comes soon bc making villiager trading halls with this will be so much easier |
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Idk if this is a knows issue or not but if a viliager loses its profession while its running the rng manipulation after running |
does |
tried to recreat it and turns out my description isnt the best reproduce problem:
fixes:
half fix: these things allow the villiager rng to be cracked again but do not fix the soft lock
ps. are there any plans to make it where you can specify like a below certian amount of emrald requirement eg. sharp 5 book for <=24 emralds |
added `reset` subcommand levelUp code is still broken
Add Villager RNG Manipulation to brute-force optimal trades