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Change version to 0.7.0
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Ghabry committed Oct 25, 2021
1 parent b6d11d0 commit fc1e7ec
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Showing 10 changed files with 21 additions and 21 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -4,7 +4,7 @@ if(${CMAKE_VERSION} VERSION_LESS 3.12)
cmake_policy(VERSION ${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION})
endif()

project(EasyRPG_Player VERSION 0.6.2 LANGUAGES CXX)
project(EasyRPG_Player VERSION 0.7.0 LANGUAGES CXX)

# Extra CMake Module files
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/builds/cmake/Modules")
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12 changes: 6 additions & 6 deletions README.md
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Expand Up @@ -77,8 +77,8 @@ Building requirements:

Step-by-step instructions:

tar xf easyrpg-player-0.6.2.tar.xz # unpack the tarball
cd easyrpg-player-0.6.2 # enter in the package directory
tar xf easyrpg-player-0.7.0.tar.xz # unpack the tarball
cd easyrpg-player-0.7.0 # enter in the package directory
./configure # find libraries, set options
make # compile the executable

Expand Down Expand Up @@ -106,8 +106,8 @@ Building requirements:

Step-by-step instructions:

tar xf easyrpg-player-0.6.2.tar.xz # unpack the tarball
cd easyrpg-player-0.6.2 # enter in the package directory
tar xf easyrpg-player-0.7.0.tar.xz # unpack the tarball
cd easyrpg-player-0.7.0 # enter in the package directory
cmake . -DCMAKE_BUILD_TYPE=Release # configure project
cmake --build . # compile the executable
sudo cmake --build . --target install # install system-wide
Expand Down Expand Up @@ -145,8 +145,8 @@ Building requirements:

Step-by-step instructions:

tar xf easyrpg-player-0.6.2.tar.xz # unpack the tarball
cd easyrpg-player-0.6.2/builds/android # enter in the android directory
tar xf easyrpg-player-0.7.0.tar.xz # unpack the tarball
cd easyrpg-player-0.7.0/builds/android # enter in the android directory
./gradlew -PtoolchainDirs="DIR1;DIR2" assembleRelease # create the APK

Replace ``DIR1`` etc. with the path to the player dependencies. You can use
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4 changes: 2 additions & 2 deletions builds/android/gradle.properties
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@@ -1,9 +1,9 @@
# Human readable version name
VERSION_NAME=1.0
VERSION_NAME=0.7.0

# Internal version number
# Must be increased before publishing a new APK
VERSION_CODE=1
VERSION_CODE=8073

# Architectures to build for when developing (debug)
ABI_FILTERS_DEBUG=armeabi-v7a
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2 changes: 1 addition & 1 deletion builds/switch/Makefile
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Expand Up @@ -47,7 +47,7 @@ INCLUDES := ../../src

APP_TITLE := EasyRPG Player
APP_AUTHOR := EasyRPG Team & Rinnegatamante
APP_VERSION := 0.6.2
APP_VERSION := 0.7.0
ICON := icon.jpg

#---------------------------------------------------------------------------------
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4 changes: 2 additions & 2 deletions builds/wii/meta.xml
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Expand Up @@ -2,8 +2,8 @@
<app version="1">
<name>EasyRPG Player</name>
<coder>EasyRPG Team</coder>
<version>0.6.2</version>
<release_date>20200426000000</release_date>
<version>0.7.0</version>
<release_date>20211025000000</release_date>
<short_description>RPG Maker 2000/2003 player</short_description>
<long_description>EasyRPG Player is a Role Playing Game interpreter for playing games created by RPG Maker 2000/2003.

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2 changes: 1 addition & 1 deletion configure.ac
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Expand Up @@ -2,7 +2,7 @@
# Process this file with autoconf to produce a configure script.

AC_PREREQ([2.69])
AC_INIT([easyrpg-player],[0.6.2],[https://github.com/EasyRPG/Player/issues],[easyrpg-player],[https://easyrpg.org])
AC_INIT([easyrpg-player],[0.7.0],[https://github.com/EasyRPG/Player/issues],[easyrpg-player],[https://easyrpg.org])

AC_CONFIG_AUX_DIR([builds/autoconf/aux])
AM_INIT_AUTOMAKE([1.11.4 foreign subdir-objects tar-ustar -Wall dist-xz])
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2 changes: 1 addition & 1 deletion resources/osx/Info.plist
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Expand Up @@ -31,7 +31,7 @@
<string>APPL</string>

<key>CFBundleShortVersionString</key>
<string>0.6.2</string>
<string>0.7.0</string>

<key>NSSupportsAutomaticGraphicsSwitching</key>
<true/>
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8 changes: 4 additions & 4 deletions resources/player.rc
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Expand Up @@ -3,8 +3,8 @@
1 24 "player.xml"
#endif
1 VERSIONINFO
FILEVERSION 0,6,2,0
PRODUCTVERSION 0,6,2,0
FILEVERSION 0,7,0,0
PRODUCTVERSION 0,7,0,0
FILETYPE 0x00000001L
{
BLOCK "StringFileInfo"
Expand All @@ -13,13 +13,13 @@ FILETYPE 0x00000001L
{
VALUE "Comments", "https://easyrpg.org"
VALUE "CompanyName", "EasyRPG Project"
VALUE "FileVersion", "0.6.2.0"
VALUE "FileVersion", "0.7.0.0"
VALUE "FileDescription", "EasyRPG Player"
VALUE "InternalName", "easyrpg-player"
VALUE "LegalCopyright", "2007-2019 EasyRPG Project"
VALUE "OriginalFilename", "Player.exe"
VALUE "ProductName", "EasyRPG Player"
VALUE "ProductVersion", "0.6.2.0"
VALUE "ProductVersion", "0.7.0.0"
}
}
BLOCK "VarFileInfo"
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2 changes: 1 addition & 1 deletion resources/psvita/template.xml
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Expand Up @@ -12,7 +12,7 @@
<frame id="frame3">
<liveitem>
<text valign="bottom" text-valign="bottom" align="center" text-align="center" line-space="3" ellipsis="on">
<str color="#ffffff" size="30" bold="on" shadow="on">EasyRPG Player 0.6.2</str>
<str color="#ffffff" size="30" bold="on" shadow="on">EasyRPG Player 0.7.0</str>
</text>
</liveitem>
</frame>
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4 changes: 2 additions & 2 deletions src/version.h
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Expand Up @@ -27,8 +27,8 @@
* FIXME: Make this a proper, generated version header redefined by the build system.
*/
#define PLAYER_MAJOR 0
#define PLAYER_MINOR 6
#define PLAYER_PATCH 2
#define PLAYER_MINOR 7
#define PLAYER_PATCH 0
#define PLAYER_ADDTL ""
#define PLAYER_VERSION TO_STRING(PLAYER_MAJOR) "." TO_STRING(PLAYER_MINOR) "." TO_STRING(PLAYER_PATCH)

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