feat: Adapt to UIGF 4.0 #99
Annotations
11 warnings
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, microsoft/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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src/Starward.Core/HoYoPlay/HoYoPlayClient.cs#L56
Using member 'System.Text.Json.JsonSerializer.Deserialize<TValue>(JsonNode, JsonSerializerOptions)' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. JSON serialization and deserialization might require types that cannot be statically analyzed. Use the overload that takes a JsonTypeInfo or JsonSerializerContext, or make sure all of the required types are preserved.
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src/Starward/AppConfig.cs#L636
Possible null reference return.
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src/Starward/Controls/InstallGameDialog.xaml.cs#L290
The variable 'ex' is declared but never used
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src/Starward/Controls/GameBizSelector.xaml.cs#L136
The variable 'ex' is declared but never used
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src/Starward/Controls/GameBannerAndPost.xaml.cs#L236
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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src/Starward/Pages/Welcome/SelectGamePage.xaml.cs#L110
'AppConfig.SetLastRegionOfGame(GameBiz, GameBiz)' is obsolete: '已不用'
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src/Starward/Pages/Welcome/SelectGamePage.xaml.cs#L168
Possible unintended reference comparison; to get a value comparison, cast the left hand side to type 'string'
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src/Starward/Controls/ColorfulTextBlock.xaml.cs#L117
The variable 'ex' is declared but never used
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src/Starward/Services/Gacha/ZZZGachaService.cs#L233
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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src/Starward/Services/Gacha/ZZZGachaService.cs#L252
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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