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Releases: EscapeTheFacility/FacilityHorror

v2.0.0 - FacilityHorror

30 Jan 08:35
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Bugfixes:

  • Fixed NRE when a tesla was triggered before an event was started
  • Fixed doors block event not being able to disabled

Changes from v2.0.0-rc1:

New features:

  • New config system allowing for multiple config variations
  • Added DoorsLocked setting to lock doors during event

Bugs fixed:

  • Tesla gate mechanism interferred with other plugins (#2), might cause a bug, if it happens please open an issue

Other changes:

  • Plugin renamed to "FacilityHorror" to reflect on new features

v2.0.0-rc1 - FacilityHorror

26 Jan 09:49
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Pre-release

New features:

  • New config system allowing for multiple config variations
  • Added DoorsLocked setting to lock doors during event

Bugs fixed:

  • Tesla gate mechanism interferred with other plugins (#2), might cause a bug, if it happens please open an issue

Other changes:

  • Plugin renamed to "FacilityHorror" to reflect on new features

v1.0.2

05 Jan 18:07
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As of 13 january 2023, v1.0.2 now supports NWAPI using its respective download.

v1.0.2 changes (EXILED version):

  • Fixes a bug where when cassie_wait_for_toggle is enabled, the event starts earlier than expected when the CASSIE queue is full
  • Fixes a bug where the blackout event would still occur while the warhead is counting down
  • Fixed a bug where tesla gates would not reactivate after a blackout (#1)

v1.0.1-hotfix

04 Jan 08:43
57ce70d
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Changes:

  • Fixed a bug where tesla gates would still make electrical sounds and VFX when disabled

Changes for v1.0.1

  • Added config option keep_tesla_enabled, allows to disable/enable tesla gates during a blackout

v1.0.0

03 Jan 13:59
1b23567
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First release, don't have anything to say really. Just read the readme file.
PRs and issue reports are appreciated.