Releases: EscapeTheFacility/FacilityHorror
Releases · EscapeTheFacility/FacilityHorror
v2.0.0 - FacilityHorror
Bugfixes:
- Fixed NRE when a tesla was triggered before an event was started
- Fixed doors block event not being able to disabled
Changes from v2.0.0-rc1:
New features:
- New config system allowing for multiple config variations
- Added
DoorsLocked
setting to lock doors during event
Bugs fixed:
- Tesla gate mechanism interferred with other plugins (#2), might cause a bug, if it happens please open an issue
Other changes:
- Plugin renamed to "FacilityHorror" to reflect on new features
v2.0.0-rc1 - FacilityHorror
New features:
- New config system allowing for multiple config variations
- Added
DoorsLocked
setting to lock doors during event
Bugs fixed:
- Tesla gate mechanism interferred with other plugins (#2), might cause a bug, if it happens please open an issue
Other changes:
- Plugin renamed to "FacilityHorror" to reflect on new features
v1.0.2
As of 13 january 2023, v1.0.2 now supports NWAPI using its respective download.
v1.0.2 changes (EXILED version):
- Fixes a bug where when
cassie_wait_for_toggle
is enabled, the event starts earlier than expected when the CASSIE queue is full - Fixes a bug where the blackout event would still occur while the warhead is counting down
- Fixed a bug where tesla gates would not reactivate after a blackout (#1)
v1.0.1-hotfix
Changes:
- Fixed a bug where tesla gates would still make electrical sounds and VFX when disabled
Changes for v1.0.1
- Added config option
keep_tesla_enabled
, allows to disable/enable tesla gates during a blackout
v1.0.0
First release, don't have anything to say really. Just read the readme file.
PRs and issue reports are appreciated.