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Int to Stg #10897

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merged 2 commits into from
Aug 6, 2024
Merged

Int to Stg #10897

merged 2 commits into from
Aug 6, 2024

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DanielBelmes
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@DanielBelmes DanielBelmes commented Aug 6, 2024

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* Revert "Physics reactivity for collider component updates and order dependenc…" (#10876)

This reverts commit 33afb3b.

* fix collider reactivity (#10877)

* fix collider reactivity

* fix tests

* optimize

* fix duplicate new scene (#10880)

* rigidbody initialization quick fix (#10883)

* Upload drag drop files MT fix (#10881)

* Upload drag drop files MT fix

* Array length check

* LerpTransform from rigid body uses rigid body instead of scene entity (#10882)

* remove old workflows (#10886)

* fix rigidbody crash server (#10891)

---------

Co-authored-by: Josh Field <[email protected]>
Co-authored-by: Michael Estes <[email protected]>
Co-authored-by: Daniel Belmes <[email protected]>
Co-authored-by: lucas3900 <[email protected]>
@DanielBelmes DanielBelmes requested a review from heysokam as a code owner August 6, 2024 16:54
@DanielBelmes DanielBelmes changed the title Dev to Int (#10892) Int to Stg Aug 6, 2024
* Revert "Physics reactivity for collider component updates and order dependenc…" (#10876)

This reverts commit 33afb3b.

* fix collider reactivity (#10877)

* fix collider reactivity

* fix tests

* optimize

* fix duplicate new scene (#10880)

* rigidbody initialization quick fix (#10883)

* Upload drag drop files MT fix (#10881)

* Upload drag drop files MT fix

* Array length check

* LerpTransform from rigid body uses rigid body instead of scene entity (#10882)

* remove old workflows (#10886)

* fix rigidbody crash server (#10891)

* IR-3561: Magic Link template support for mobile and desktop  (#10889)

* feat: refactor magic link email template to support desktop and mobile
chore: layout template to reuse styles in other templates

* Fixed logo link

---------

Co-authored-by: Hanzla Mateen <[email protected]>

* Fixed bugs in instanceserver connections (#10887)

* Fixed bugs in instanceserver connections

There were still some bugs surrounding a client connecting to an
instanceserver if the instance record for that server no longer
existed. updateInstance needed to return false in that situation.

This still led to a situation where the client would be stuck trying
to authenticate forever. Added a step prior to authentication where
the client listens for a message with { instanceReady: true }, which
is sent by setupSocketFunctions. If the server isn't ready within
10 seconds, then it returns { instanceReady: false }, and the client
will do a new instanceserver provision and hopefully connect properly
this time.

* make eslint happy

---------

Co-authored-by: Josh Field <[email protected]>

---------

Co-authored-by: Josh Field <[email protected]>
Co-authored-by: Michael Estes <[email protected]>
Co-authored-by: Daniel Belmes <[email protected]>
Co-authored-by: lucas3900 <[email protected]>
Co-authored-by: Kyle Baran <[email protected]>
Co-authored-by: José Galván <[email protected]>
Co-authored-by: Hanzla Mateen <[email protected]>
@DanielBelmes DanielBelmes merged commit 76b3543 into stg Aug 6, 2024
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3 participants