Version 2 Mod Breaker Release
Hi,
this is update unfortunately will break older mods, as it changed up a bunch of advertisement structures. Maybe wait a few days before using this version to give mod devs time to update their projects. I hope to keep future breaking changes to a minimum or do a collective update like this one. and we should be good for a while, i hope. As an end user nothing visible has changed only mods being able to do more crazy things.
What's Changed for developers
- added pipeline for boot, addin and prelaunch manifests. by @Ewanderer in #77
- mod cross dependency and cross reference by @Ewanderer in #81
- logging consolidation and logger for manifests. by @Ewanderer in #82
- custom ship parts by @Ewanderer in #84
- externalsprite allow to avoid caching by @Ewanderer in #87
- make artifacts ship and or part exclusive by @Ewanderer in #88
- added scaffholding for exclusive ship cards. by @Ewanderer in #90
- externalartifact.addlocalisation swapped the header argument order to be in line with the rest.
- other external items also have new headers, check your construction.
Full Changelog: v1.0.1...v2.0.0
Anyway enjoy and let me know if something old has broken or you found some bugs with the new features.