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Tested bug fixes and small additions in preparation for 0.11.1. #103

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merged 19 commits into from
May 11, 2024

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LevFendi and others added 19 commits May 7, 2024 00:43
* do not manually play footstep sounds if in a menu, for #72.
* when a KK gets enabled, set character_running_speed_modifier to 0, and vice versa. For #60.
* rotate building nil stack fix, for #66.
* Found that inaccurate KK is due to mouse pointer placement issues, opened #102
* At the moment this is called every 500 ticks and is interrupted by other speech output.
* Maybe in the future a keybind can be added?
* extended reminder times from 300 to 500
* If a cardinal or diagonal direction is precisely aligned, the game will report "aligned".
* This applies to SHIFT + K and scanner indexing.
* Also unified "dir_dist" and "get_direction_biased".
* Needs testing before the PR!
* Related issue: #82
* fix rail builder fork comments
* fix dir_dist directions
* make aligned check tolerant to within 1 tile
* aligned note is stated before the direction name for better UX
* alignment check added for damaged ent direction reporting
* KK status check now switches to "arrived" from "walking" if the player is near the destination and has not moved for 1 second.
@LevFendi LevFendi merged commit 8f5e5fc into next-update May 11, 2024
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2 participants