This is a 2D Platform game (if you can call it that). It doesn't have a name currently, because simply it's still not even ready. It is developed in Java with OpenJDK V21 using the library called Raylib. I have ideas I want to implement in this game but for now I just need it to have stable functionality. Like movement and collision.
Feel free to contribute. you can look at the Examples that Raylib provides to understand how this library works
Goals:
- Gorgeous world generation
- Entity movement
- Collision