Fixes NBT-Data Leak from Spell Circle Looping #866
+21
−12
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
In 1.20 Spell Circles can loop on their own slate, however this can cause massive NBT-Leaks due to the same positions stacking on the same positions. This PR just makes reachedPositions a HashSet/Set, and adds an extra Int Var of "reachedNumber", or how many slates it has come across (this is for the speed up of Spell Circles).