modified clip_actions() to consider update frequency when dealing with acceleration #548
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I assume the expected behavior of clip_actions() would be modifying the action whenever the current action would make the next vehicle state (e.g.,
self.speed += action["acceleration"]*dt
) outside its operation limit (e.g., max/min speed). The modified action should bring the vehicle state (e.g., speed) to its corresponding limit (e.g., max/min speed) in this step. The current implementation does not consider thedt
(update frequency).For example: