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4.4.6R

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@FirstGearGames FirstGearGames released this 20 Sep 17:58
· 15 commits to main since this release
  • Improved performance marginally for clients using prediction.
  • Fixed SyncDictionary.DirtyAll not working.
  • Fixed SyncList adding duplicate entries for clients (#769).
  • Fixed NetworkTransform.SetSychronizedProperties updating only observers when called by the server (#774).
  • Changed NetworkTransform removed server ability to SetSynchronizedProperties if client authoritative with owner.
  • Fixed ChildTransformTickSmoother ignoring owner smoothed properties (#770, #771).
  • Fixed SceneManager sometimes not automatically setting the proper active scene (#765).
  • Fixed Resettable/RingBuffer enumerator not working.
  • Fixed clientHost sometimes incorrectly losing render visibility of objects. (#772).