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-new splash screen image thanks to WesMods.
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-slight adjustment to wii u pro controller left stick. makes it work better with my cheap third party wii u controller.
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Fledge68 committed Aug 20, 2018
1 parent f1a8073 commit 054f30e
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Binary file modified data/images/splash.jpg
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8 changes: 4 additions & 4 deletions source/menu/menu_input.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -512,7 +512,7 @@ bool CMenu::lStick_Up(void)
return true;
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
{
if((LEFT_STICK_ANG_UP && left_stick_mag[chan] > 0.15) || PAD_StickY(chan) > 20 || WUPC_lStickY(chan) > 160)
if((LEFT_STICK_ANG_UP && left_stick_mag[chan] > 0.15) || PAD_StickY(chan) > 20 || WUPC_lStickY(chan) > 180)
return true;
}
return false;
Expand All @@ -524,7 +524,7 @@ bool CMenu::lStick_Right(void)
return true;
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
{
if((LEFT_STICK_ANG_RIGHT && left_stick_mag[chan] > 0.15) || PAD_StickX(chan) > 20 || WUPC_lStickX(chan) > 160)
if((LEFT_STICK_ANG_RIGHT && left_stick_mag[chan] > 0.15) || PAD_StickX(chan) > 20 || WUPC_lStickX(chan) > 180)
return true;
}
return false;
Expand All @@ -536,7 +536,7 @@ bool CMenu::lStick_Down(void)
return true;
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
{
if((LEFT_STICK_ANG_DOWN && left_stick_mag[chan] > 0.15) || PAD_StickY(chan) < -20 || WUPC_lStickY(chan) < -160)
if((LEFT_STICK_ANG_DOWN && left_stick_mag[chan] > 0.15) || PAD_StickY(chan) < -20 || WUPC_lStickY(chan) < -180)
return true;
}
return false;
Expand All @@ -548,7 +548,7 @@ bool CMenu::lStick_Left(void)
return true;
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
{
if((LEFT_STICK_ANG_LEFT && left_stick_mag[chan] > 0.15) || PAD_StickX(chan) < -20 || WUPC_lStickX(chan) < -160)
if((LEFT_STICK_ANG_LEFT && left_stick_mag[chan] > 0.15) || PAD_StickX(chan) < -20 || WUPC_lStickX(chan) < -180)
return true;
}
return false;
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