Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix player termination after stopping and restarting #1273

Merged
merged 1 commit into from
Sep 24, 2023

Commits on Sep 3, 2023

  1. fix player termination after stopping and restarting

    If using the sample timer, reset cur_msec=0 in fluid_player_play() since the sample timer is also reset. This way fluid_player_callback() will not misinterpret the player's cur_msec < msec as being due to a fluid_synth_get_ticks overflow.
    albedozero authored Sep 3, 2023
    Configuration menu
    Copy the full SHA
    e40a8c8 View commit details
    Browse the repository at this point in the history