Skip to content
This repository has been archived by the owner on Aug 31, 2022. It is now read-only.

tconstruct island spawn nerf #1

Merged
merged 1 commit into from
May 29, 2022
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
121 changes: 120 additions & 1 deletion config/tconstruct-common.toml
Original file line number Diff line number Diff line change
@@ -1,8 +1,127 @@

#Everything to do with gameplay
[gameplay]
#Set this to false to disable new players spawning with the Tinkers' Book.
shouldSpawnWithTinkersBook = false
#If non-empty, only this material will be shown on tools in creative and JEI (or the first valid material if this is invalid for the tool).
#If empty, all materials will show
showOnlyToolMaterial = ""
#If non-empty, only material will be shown on parts in creative and JEI (or the first valid material if this is invalid for the part).
#If empty, all materials will show
showOnlyPartMaterial = ""
#If true, tables such as the part builder and tinker station will show all variants. If false shows only a variant with a default texture.
showAllTableVariants = true
#If true, anvils will show all metal variants. If false, shows only a variant with the default texture
showAllAnvilVariants = true

#Options related to recipes, limited options as a datapack allows most recipes to be modified
[recipes]
#Add a recipe that allows you to craft a piece of flint using 3 gravel
addGravelToFlintRecipe = false
#Makes the recipe to alloy netherite in the smeltery only cost 2 gold per netherite ingot. If false uses the vanilla rate of 4 gold per ingot. Disable if there are crafting duplications.
cheaperNetheriteAlloy = false
#Makes wither skeletons drop necrotic bones
witherBoneDrop = true
#Allows converting wither bones to regular bones
witherBoneConversion = true
#Slimealls not being usable in vanilla recipes that require slimeballs. Config option exists to disable easily in case this fix is redundant to another mod
slimeRecipeFix = true
#Fixes clear glass not being usable in vanilla recipes that require glass. Config option exists to disable easily in case this fix is redundant to another mod
glassRecipeFix = true
#Number of nuggets produced when an ore block is melted in the melter. 9 would give 1 ingot
#Range: 1 ~ 45
melterNuggetsPerOre = 12
#Number of nuggets produced when an ore block is melted in the smeltery. 9 nuggets would give 1 ingot
#Range: 1 ~ 45
smelteryNuggetsPerOre = 18
#Number of nuggets produced when an ore block is melted in the foundry. 9 nuggets would give 1 ingot
#Range: 1 ~ 45
foundryNuggetsPerOre = 15

#Entity head drops when killed by a charged creeper
[recipes.heads]
blaze = true
enderman = true
stray = true
husk = true
drowned = true
spider = true
cave_spider = true
piglin = true
piglin_brute = true
zombified_piglin = true

#Everything to do with world generation
[worldgen]
#Generate Copper
generateCopper = false

#Approx Ores per Chunk
veinCountCopper = 20
#Generate Cobalt
generateCobalt = true
#Approx Ores per Chunk
veinCountCobalt = 8

#Options related to slime islands
[worldgen.slime_islands]

#Options related to earth slime islands spawning in the oceans
[worldgen.slime_islands.earth]
#If true, this island generates
generate = true
#How many chunks on average between islands
#Range: 10 ~ 500
separation = 100

#Settings for sky slime islands in the overworld sky
[worldgen.slime_islands.sky]
#If true, this island generates
generate = true
#How many chunks on average between islands
#Range: 10 ~ 500
separation = 70

#Settings for clay islands in the overworld sky
[worldgen.slime_islands.clay]
#If true, this island generates
generate = true
#How many chunks on average between islands
#Range: 10 ~ 500
separation = 130

#Settings for blood islands in the nether lava ocean
[worldgen.slime_islands.blood]
#If true, this island generates
generate = true
#How many chunks on average between islands
#Range: 10 ~ 500
separation = 25

#Settings for end slime islands in the outer end islands
[worldgen.slime_islands.end]
#If true, this island generates
generate = true
#How many chunks on average between islands
#Range: 10 ~ 500
separation = 35

#Options related to loot table injections. Note some of the changes are done via global loot managers, these only control injecting loot into loot pools
#If your modpack makes extensive loot table changes, many of these may be automatically disabled. You can also manually set up tables for more control.
[loot]
#Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands
slimy_loot = true
#Weight of blazing blood in the piglin bartering tables. Set to 0 to disable
#Range: 0 ~ 100
barter_blazing_blood = 20
#Weight of tinker tools in the vanilla spawn bonus chest, randomly replacing the vanilla axe or shovel. Tool will have a random tier 1 head and binding, plus a wooden handle. Set to 0 to disable.
#For comparison, vanilla wooden axes and pickaxes have a weight of 3, and stone axes/pickaxes have a weight of 1
#Range: 0 ~ 25
tinker_tool_bonus_chest = 2
#If true, ender dragons will drop scales when damaged by explosions
drop_dragon_Scales = true

#Features to use in debugging gameplay and mechanics, generally should not be enabled in packs
[debug]
#If true, forces integration materials to be enabled, even if the relevant metal is missing. Useful for testing material balance.
#Does not provide recipes for any of them, they will only be available to cheat in creative.
forceIntegrationMaterials = false