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[BUGFIX] Made
changeDiff
not use the suffixed difficulty as the cur…
…rent difficulty on freeplay In the `changeDiff` method of `FreeplayState`, when the current song isn't "Random", `rememberedDifficulty` gets assigned to the suffixed version of `currentDifficulty` instead of `currentDifficulty` itself. Later, when `generateSongList` gets called, `currentDifficulty` gets assigned to `rememberedDifficulty`, which means `currentDifficulty` changed to its suffixed version. Because difficulty selection in freeplay doesn't use the suffixed versions of the difficulties, adding the suffix creates some bugs. From my testing (which I recorded a video of), I found that the bugs prevent freeplay from selecting custom difficulties on variations other than "default" and "erect".
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