What's Changed
- fix: fix rotation direction when moving backwards by @Goncalo-Marques in #37
- feat: feat increase gun fire rate by @201flaviosilva in #38
- refactor: reduce player input exportable variables by @201flaviosilva in #39
- feat: update the base tank colors to support in game changes by @Goncalo-Marques in #42
- feat: update the happy path to support multiple spawn points by @Goncalo-Marques in #45
- feat: add support for 2-4 players by @201flaviosilva in #41
- feat: define random spawn point for each player by @Goncalo-Marques in #46
- fix: fix happy path edge case by @Goncalo-Marques in #48
- refactor: update folders organization by @201flaviosilva in #52
- feat: update player spawn rotation to face the center of the map by @Goncalo-Marques in #53
- feat: update the restart menu to show the winner by @Goncalo-Marques in #54
- feat: implement score system by @Goncalo-Marques in #56
- feat: upgrade to godot 4 by @Goncalo-Marques in #57
- chore: fix github pages by @Goncalo-Marques in #58
- feat: downgrade to godot 3 by @Goncalo-Marques in #60
- feat: update ui by @Goncalo-Marques in #61
Full Changelog: v1.0.0...v2.0.0