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default to use KOS timers
Build #113: Commit 6d92d26 pushed by GPF
January 25, 2025 23:38 5m 42s dreamcastSDL2
January 25, 2025 23:38 5m 42s
default to use KOS timers
Build (MSVC) #113: Commit 6d92d26 pushed by GPF
January 25, 2025 23:38 5m 7s dreamcastSDL2
January 25, 2025 23:38 5m 7s
default to use KOS timers
Build (Emscripten) #113: Commit 6d92d26 pushed by GPF
January 25, 2025 23:38 4m 42s dreamcastSDL2
January 25, 2025 23:38 4m 42s
default to use KOS timers
Build (RISC OS) #113: Commit 6d92d26 pushed by GPF
January 25, 2025 23:38 1m 58s dreamcastSDL2
January 25, 2025 23:38 1m 58s
default to use KOS timers
Build (C/P Actions) #113: Commit 6d92d26 pushed by GPF
January 25, 2025 23:38 1m 17s dreamcastSDL2
January 25, 2025 23:38 1m 17s
default to use KOS timers
Build (Sony Playstation 2) #110: Commit 6d92d26 pushed by GPF
January 25, 2025 23:38 2m 37s dreamcastSDL2
January 25, 2025 23:38 2m 37s
default to use KOS timers
Build (Android) #113: Commit 6d92d26 pushed by GPF
January 25, 2025 23:38 5m 3s dreamcastSDL2
January 25, 2025 23:38 5m 3s
default to use KOS timers
Build (Sony Playstation Vita) #110: Commit 6d92d26 pushed by GPF
January 25, 2025 23:38 4m 48s dreamcastSDL2
January 25, 2025 23:38 4m 48s
default to use KOS timers
Build (Sony Playstation Portable) #110: Commit 6d92d26 pushed by GPF
January 25, 2025 23:38 2m 8s dreamcastSDL2
January 25, 2025 23:38 2m 8s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (RISC OS) #112: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 1m 58s dreamcastSDL2
January 25, 2025 23:36 1m 58s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (Nintendo 3DS) #112: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 46s dreamcastSDL2
January 25, 2025 23:36 46s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (OpenWatcom) #109: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 59s dreamcastSDL2
January 25, 2025 23:36 59s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (Android) #112: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 1m 38s dreamcastSDL2
January 25, 2025 23:36 1m 38s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (Emscripten) #112: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 3m 30s dreamcastSDL2
January 25, 2025 23:36 3m 30s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (MSVC) #112: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 5m 6s dreamcastSDL2
January 25, 2025 23:36 5m 6s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (Sony Playstation Portable) #109: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 1m 6s dreamcastSDL2
January 25, 2025 23:36 1m 6s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build #112: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 3m 56s dreamcastSDL2
January 25, 2025 23:36 3m 56s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (C/P Actions) #112: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 1m 4s dreamcastSDL2
January 25, 2025 23:36 1m 4s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (iOS/tvOS) #112: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 1m 48s dreamcastSDL2
January 25, 2025 23:36 1m 48s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (Sony Playstation 2) #109: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 2m 18s dreamcastSDL2
January 25, 2025 23:36 2m 18s
Cherry-picked SDL_systimer.c from falco/performance_counters
Build (Sony Playstation Vita) #109: Commit 34159d2 pushed by GPF
January 25, 2025 23:36 54s dreamcastSDL2
January 25, 2025 23:36 54s
partialy implemented glBlendFuncSeparate inside SDL2 for missing GLdc…
Build (MSVC) #110: Commit 796910f pushed by GPF
January 24, 2025 02:34 5m 27s dreamcastSDL2
January 24, 2025 02:34 5m 27s
partialy implemented glBlendFuncSeparate inside SDL2 for missing GLdc…
Build (OpenWatcom) #107: Commit 796910f pushed by GPF
January 24, 2025 02:34 1m 7s dreamcastSDL2
January 24, 2025 02:34 1m 7s
partialy implemented glBlendFuncSeparate inside SDL2 for missing GLdc…
Build (Emscripten) #110: Commit 796910f pushed by GPF
January 24, 2025 02:34 3m 27s dreamcastSDL2
January 24, 2025 02:34 3m 27s
partialy implemented glBlendFuncSeparate inside SDL2 for missing GLdc…
Build (Sony Playstation 2) #107: Commit 796910f pushed by GPF
January 24, 2025 02:34 1m 23s dreamcastSDL2
January 24, 2025 02:34 1m 23s