Releases: GTMEGA/RPLE
Releases · GTMEGA/RPLE
1.5.0
1.4.1
- More compatibility fixes for GTNH CodeChickenCore and ProjectRed
1.4.0
-
Replaced optifine internal shader with RPLE example shader
-
Added
RPLE
andRPLE_API
macros for shaders to use. See: https://github.com/basdxz/RPLEShaderDemo -
RPLE_API
is currently1
1.3.5
- Fixed dark nether
1.3.4
fix dynamic hand light with optifine shaders + neodymium
1.3.3
Offhand Lights compat fix
1.3.2
- Fixed dynamic lights multithreaded renderer race condition
1.3.1
fixed bug with optifine shaders
1.3.0
- Improved dynamic lights integration
- Fixed bug with Xaero's World Map
- Fixed Ars Magica 2 red particles
- Fixed F3 integration breaking biome mod name preview in ArchaicFix
- Added Hardcore Darkness (optional, disabled by default)
- Fixed compatibility with HBM NuclearTech connected textures
1.2.2
- Fixed crash with ProjectRed
- Fixed crash with ArchaicFix
- Fixed crash with FastCraft