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Added link to the 6th part of the tutorial
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Ekzuzy authored Aug 4, 2017
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Expand Up @@ -67,6 +67,7 @@ In this example staging resources are presented. They are used as an intermediat
<img src="./Document/Images/06 - Descriptor Sets.png" height="96px" align="right">

#### Using textures in shaders
##### https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-part-6

This tutorial shows what resources are needed and how they should be prepared to be able to use textures (or other shader resources) in shader programs.

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