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Reinforced Stained Glass Panes, dozens of fixes and a few smaller new features

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@bl4ckscor3 bl4ckscor3 released this 03 Oct 19:34
· 406 commits to master since this release
  • New: Reinforced Blocks
    • Carpet
    • Glowstone
    • [1.9.4+] Stained Glass Panes are back!
  • New: Reinforced Stained Glass and Reinforced Stained Glass Panes can now be created using the Universal Block Reinforcer (alongside the already existing recipes)
  • New: The Track Mine can now be controlled with the Mine Remote Access Tool
  • New: The Briefcase's code can now be reset by crafting it together with a Universal Key Changer
  • New: The Admin Tool now shows the text on Secret Signs
  • New: The I.M.S. can now be reloaded by right-clicking it with Bouncing Betties
  • New: Reinforced Blocks of Iron, Gold, Diamond, and Emerald can now be used as a Beacon base
  • New: Gravel Mine
  • New: Sand and Gravel Mines now fall like normal sand/gravel
  • New: [1.8+] Reinforced Moss Stone can now be crafted with a Reinforced Cobblestone and a Vine
  • New: [1.8+] The several Reinforced Stone variants (Reinforced Granite, Reinforced Diorite, Reinforced Andesite) can now be crafted analogous to their vanilla counterparts
  • New: [1.8+] Security Cameras can now be switched when already viewing a camera
  • Change: Item tooltips in the SecurityCraft Manual now show the complete tooltip instead of just the name
  • Change: The Alarm recipe now needs Reinforced Glass instead of vanilla glass
  • Change: The Universal Block Reinforcer will now reinforce placed down blocks instantly
  • Change: When broken, the I.M.S. will now drop any charges left
  • Change: [1.8] If JustEnoughItems is installed, buttons from the Universal Block Modifier's menu will appear on the left instead of the right
  • API: [1.9.4+] Added a data serializer to the Owner class
  • Fix: Torch/door/etc. placement on several SecurityCraft blocks does not work as expected
  • Fix: Mines that don't exist in the world anymore do not disappear from a Mine Remote Access Tool, if bound
  • Fix: Item duplication with Inventory Scanner and Storage Module
  • Fix: Inventory Scanner's redstone mode doesn't respect Smart Module
  • Fix: Items thrown through an Inventory Scanner Field don't respect the Smart and Storage Module
  • Fix: Inventory Scanner does not trigger on item stacks that have a size greater than one
  • Fix: When breaking an Inventory Scanner, items placed in the blacklist slots will drop
  • Fix: Iron/Reinforced Trapdoor can be opened by redstone
  • Fix: Placing/breaking Inventory Scanners can break other Inventory Scanner's scanner fields
  • Fix: Name inconsistencies with vanilla
  • Fix: Admin Tool doesn't get properly disabled when it is disabled in the config
  • Fix: Existing translations do not work
  • Fix: [1.7.10] Smart Module does not work
  • Fix: [1.7.10] When mounted to a Security Camera, the view cannot be moved up
  • Fix: [1.7.10-1.9.4] Items shift-clicked in the Inventory Scanner end up in the blacklist slot if there was an item there already
  • Fix: [1.8] "Illegal extra prefix" errors
  • Fix: [1.8-1.8.9] Taser bullet has incorrect velocity which leads to unexpected shooting behavior
  • Fix: [1.8-1.8.9] Incorrect Reinforced Stained Glass Pane recipes
  • Fix: [1.8+] Taser reequips all the time when loading after a shot (Note that this cannot be implemented in 1.7.10 due to limitations in Forge)
  • Fix: [1.8+] Password-protected Furnace does not give off light when open and burning
  • Fix: [1.8+] The Inventory Scanner Field is missing its top and bottom texture
  • Fix: [1.8+] Storage Module does not work
  • Fix: [1.8+] Model loading errors
  • Fix: [1.9.4-1.10.2] Security Camera gets rendered incorrectly when placed on the ceiling
  • Fix: [1.9.4-1.11.2] SC Manual buttons are switched around
  • Fix: [1.9.4+] Reinforced Iron Bars model is not the same as the vanilla Iron Bars model
  • Fix: [1.9.4+] Password-protected Chest does not synchronize owner correctly when loading world
  • Fix: [1.11.2] I.M.S. doesn't detect targets correctly
  • Fix: [1.12.2] Item Stack tooltips don't get rendered in SecurityCraft inventories
  • Fix: [1.12.2] Beacon color with Reinforced Stained Glass is slightly incorrect
  • Fix: [1.12.2] TileEntity IDs are not registered to SecurityCraft's domain
  • Removed: [1.7.10-1.11.2] Configuration option to use the old Keypad recipe
  • Misc.: Possibly improved render performance a bit
  • Internal: Removed unused code
  • Internal: Refactored to make code more readable
  • Internal: [1.12.2] Use recommended way of registering content