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Volumetrics

Map

  • MainLevel

BPs

  • BP_Draw_Material_into_RT
    • Used For Noise RenderTarget Generation
    • Triggered By "Draw" Button

Mtls

  • M_PWNoiseGeneration_Inst
    • 3D Perlin/Worley Noise Generation

Volumetric Fog/Light Shaft

  1. UE光源自带的Light Shaft开关(Occlusion Method + Bloom Method)+ ExponentialHeightFog可以在PC上得到非常不错的Light Shaft效果(见Resource目录下的VolumetricFog.mp4),但是这种做法在Mobile上并不支持(主要是Occlusion Method不支持)
  2. Mobile Light Shaft
    1. Bloom Method

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