Version 4.19, Release Candidate 5
Pre-releaseThree fixes and one improvement in this release.
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Fixes to Sleep and Magic Fang: patch by @subtledoctor to fix opcode 232 issues in Sleep and Magic Fang. This has been a long term problem, so hopefully this squashes it once and for all.
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Fix Find Traps: Find Traps had a targeting bug that would make the spell do nothing. Some idiot made this change a while ago, so it is fitting that the same idiot fixed it.
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Revised Saving Throws tables: user
Guest imbadatgameok
in the G3 forums correctly pointed out that the new saving throw tables were being installed without advertisement, so SR now has a new component doing just that. It is advised to install the component, as the mod is balanced around it, but as always it is your game so do with it what you want. -
String fixes for BG EE: fix Ray of Enfeeblement message in BG1 EE. There are also some overall code improvements in this portion of the code, including running only on BG1 and better isolation. BG1 has a different tlk than BG2, and SR was not built with that in mind, so spells have to be retroactively patched to fix them. Feel free to submit a patch -- the process is relatively simple: open the spell in NI and take note of the opcode Display String [139] string parameter -- call it
tlk_ref
. Add a corresponding string inbg1_display_fixes.tra
inspell_rev/languages/english/
-- call ittra_ref
. Add the pair of numbers todv_displayed_strings.2da
inspell_rev/lib
. And done.