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Sword Coast Stratagems: Version 35.19

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@DavidMWWallace DavidMWWallace released this 23 Aug 19:41
· 8 commits to master since this release
  • Systematic rebuild of the help-group system in IWDEE, hopefully damping down some of the dogpiling in areas like Kresselack's Tomb.
  • Armor spell is now correctly cast during prebuffing.
  • Invisibility scrolls are now correctly used by stealthing mage/thieves.
  • Removed redundant (and possibly compatibility-breaking) code to let priests summon elemental princes if ToF HLA system is installed.
  • Fixed a bug in the compatibility code between Improved General AI and IWDification's item randomizer (plus SCS should fail a bit more gracefully if it can't identify a weapon).
  • The 'dispel at level' version of the nerf-inquisitor-dispel component was erroneously installing as if it was 'dispel at 1.5x level'.
  • The nerf-inquisitor-dispel component now matches the level cap (level 40) on the dispel that is used by the unnerfed version (previously, the 1.5xlevel version was capped at level 30 and the 1xlevel was capped at level 20, introducing an unintentionally strong nerf in the late game.)
  • The Tale of Curran Strongheart now correctly blocks mummy fear.
  • The 'use IWD Chromatic Orb' spell tweak no longer brings over Icewind Dale opposition schools (and so can now be scribed by conjurers).
  • Fixed a couple of glitches with enemy druid shapeshifting.
  • A handful of EE items no longer have doubled-up 'usable by' blocks.