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Give BiomesOPlenty Boats Shadow (#2188)
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JT122406 authored Mar 10, 2024
1 parent 86b33a6 commit 4bb8cc2
Showing 1 changed file with 1 addition and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -39,6 +39,7 @@ public class BoatRendererBOP extends EntityRenderer<Boat>
public BoatRendererBOP(EntityRendererProvider.Context context, boolean hasChest)
{
super(context);
this.shadowRadius = 0.8F;
this.boatResources = Stream.of(BoatBOP.ModelType.values()).collect(ImmutableMap.toImmutableMap((key) -> key, (model) -> {
return Pair.of(new ResourceLocation(BiomesOPlenty.MOD_ID, getTextureLocation(model, hasChest)), createBoatModel(context, model, hasChest));
}));
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