Argon is a noble gas. "Argon" comes from Greek "Argon", neuter of "argos" meaning lazy , idle or inactive. Argon recieved this name because its chemical inactivity.
Argon NX is an immutable payload which is injected to your Nintendo Switch via Fusee Gelee exploit.
The purpose of Argon NX is to stay immutable, so you can always inject it, without caring about other payloads getting updated (Always use ArgonNX for TegraSmash, TegraGUI, TrinkedM0...).
When Argon NX is injected it automatically launches the payload.bin
loacted at argon
directory on your SD Card root.
If payload.bin
is not present or VOOLUME DOWN button is pressed on payload injection, Argon NX will list all payloads located at argon/payloads
, and you will be able to select one of theme to launch it.
- Autolaunch/autochainload the payload named
payload.bin
insideargon
directory in your sd card root - If
argon/payload.bin
is not found orVOLUME_DOWN_BUTTON
is held during ArgonNX injection, ArgonNX lists all the payloads located atargon/payloads
, so you can select one of them to launch it. - Customize payloads' logos. Logos must be smaller or equal than 200x200. Example:
argon
ββββlogos
β default.bmp # Default logo (logo for all payloads)
β fusee-primary.bmp # Logo for fusee-primary.bin payload
β
ββββpayloads
fusee-primary.bin
ReiNX.bin # Will be rendered using default logo
- Custom background add a custom background by simply adding
background.bmp
file insideargon
directory. Background must be smaller or equal than 1280x720. - Custom title add a custom title by simply adding
title.bmp
file insideargon
directory. Not an specific size for title. - Take screenshots to share your ArgonNX gui.
- Touch partial suppor. Create an empty file called
touch
insideargon
directory. Touch only works with Game Cartige inside de Nintendo Switch
The only format supported is BMP 32 bit ARGB color. Color used for transparency is #1D1919.
This capture is thanks to screenshot feature.
The sd card files of the image are: Find these logos here an background and title here.
argon
ββββ payloads
β Atmosphere.bin
β ReiNX.bin
β fusee-gelee.bin
β hekate.bin
β SXOS.bin
β
ββββ logos
| Atmosphere.bmp
| Reinx.bmp
| hekate.bmp
| SXOS.bmp
|
ββββ background.bmp
ββββ title.bmp
ArgonNX uses minerva dram training to improve performance.
Use of minerva is optional but recommended, to use minerva just place the compiled minerva.bso
inside argon/sys
. The directory argon/sys
with minerva, is included in sd-files.zip
in the release section.
Works with all cfw payloads. Not tested with TeamXecuter SXOS payload, but it should work too.
- Touch input
- Kind of config file
- Change font
- devkitPro for the devkitA64 toolchain.
- naehrwert and st4rk for the original hekate project and its hwinit code base.
- CTCaer for the continued hekate and his minerva project.
- xalgovia and Retrogamer 74 for the splash and logos. Also thanks them to use ArgonNX in RetroReloaded.
- balika011 for his implementation of partial touch support.
- D3fau4 for touch support testing.