Heavenlode
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PropertyChanged
PropertyChanged PublicForked from Fody/PropertyChanged
Injects INotifyPropertyChanged code into properties at compile time
C#
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ProceduralPlanetGodot
ProceduralPlanetGodot PublicForked from athillion/ProceduralPlanetGodot
A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
GDScript
Repositories
- HLNC.SourceGenerators Public
Heavenlode/HLNC.SourceGenerators’s past year of commit activity - ExtraSnaps Public Forked from mharitsnf/ExtraSnaps
A Godot 4.X plugin that adds extra snapping functionalities for Node3D objects.
Heavenlode/ExtraSnaps’s past year of commit activity - HLNC-Demo-MovablePlayers Public
Heavenlode/HLNC-Demo-MovablePlayers’s past year of commit activity - HLNC-Demo-BouncingBalls Public
Heavenlode/HLNC-Demo-BouncingBalls’s past year of commit activity - PropertyChanged Public Forked from Fody/PropertyChanged
Injects INotifyPropertyChanged code into properties at compile time
Heavenlode/PropertyChanged’s past year of commit activity - GameShuttle Public
Heavenlode/GameShuttle’s past year of commit activity - ProceduralPlanetGodot Public Forked from athillion/ProceduralPlanetGodot
A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
Heavenlode/ProceduralPlanetGodot’s past year of commit activity
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