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@Heavenlode

Heavenlode

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  1. HLNC HLNC Public

    Simple yet powerful netcode for Godot

    C# 3

  2. GameShuttle GameShuttle Public

    Go 1

  3. PropertyChanged PropertyChanged Public

    Forked from Fody/PropertyChanged

    Injects INotifyPropertyChanged code into properties at compile time

    C#

  4. HLNC-Demo-BouncingBalls HLNC-Demo-BouncingBalls Public

    C#

  5. HLNC-Demo-MovablePlayers HLNC-Demo-MovablePlayers Public

    C#

  6. ProceduralPlanetGodot ProceduralPlanetGodot Public

    Forked from athillion/ProceduralPlanetGodot

    A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity

    GDScript

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