FNF Pop Engine is a custom FNF Engine come with:
- A new FPS and Memory Counter Look!
Pixel Font with Memory Counter
- Options Stuff!
Controls, Perfernces, Misc, FPS and Gameplay Setting
- New Charting State Display!
With Text hint and Stuff Tab!, you can now easy change characters, gf and stage!
and more...
For Download other build, please go to Action
- You can edit offset player 2 and player 1 using:
8
Key For player 2 offset9
Key For player 1 offset
- Chart State have new stuff, please check it out!
- Note glow from ProjectFNF
- Botplay from Psych Engine
Using Setup.bat
- Install some main lib here
- Open the command app and:
haxelib git polymod https://github.com/larsiusprime/polymod.git
haxelib git flixel-addons https://github.com/HaxeFlixel/flixel-addons
haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc
haxelib git linc_luajit https://github.com/AndreiRudenko/linc_luajit.git
- Huy1234th (me!) - Coder and stuff by me
- MemeHoovy - Help Me Coder of this Engine!
- Twingamerdudes - The guy who teach how to make a options using substate
- ninjamuffin99) - Programmer
- PhantomArcade3K and Evilsk8r - Art
- Kawaisprite - Musician
This is the repository for Friday Night Funkin, a game originally made for Ludum Dare 47 "Stuck In a Loop".
Play the Ludum Dare prototype here: https://ninja-muffin24.itch.io/friday-night-funkin Play the Newgrounds one here: https://www.newgrounds.com/portal/view/770371 Support the project on the itch.io page: https://ninja-muffin24.itch.io/funkin
IF YOU MAKE A MOD AND DISTRIBUTE A MODIFIED / RECOMPILED VERSION, YOU MUST OPEN SOURCE YOUR MOD AS WELL