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Items
DeatHunter edited this page Apr 17, 2020
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1 revision
Items
is an abstract class.
All of the items that inherit from this class should have these mutual attributes:
String. The unique ID of the item.
String. The name of the item.
String. The description shown on the tooltip when hovering over the item with the mouse.
Image. The texture of the item.
Weapon
is an abstract class that inherits from Item
.
All of the items that inherit from this class should have these mutual attributes:
Ranged
is a class that inherits from Weapon
.
The Ranged
class has the following unique attributes:
The Melee
class has the following unique attributes:
Each item type shares a type
attribute, which is a string representing the type of item it is.