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Meshes will no longer be joined by default
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Melioli committed Dec 11, 2023
1 parent 8d3e61d commit 6b6f879
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Showing 3 changed files with 3 additions and 0 deletions.
1 change: 1 addition & 0 deletions Tools/convertGIPC.py
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,7 @@ def CleanMeshes():

def FixModelBoneView():
bpy.context.scene.combine_mats = False
bpy.context.scene.join_meshes = False
bpy.ops.cats_armature.fix()
bpy.context.object.display_type = 'WIRE'

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1 change: 1 addition & 0 deletions Tools/convertHI3PC.py
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,7 @@ def CleanMeshes():

def FixModelBoneView():
bpy.context.scene.combine_mats = False
bpy.context.scene.join_meshes = False
bpy.ops.cats_armature.fix()
bpy.context.object.display_type = 'WIRE'

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1 change: 1 addition & 0 deletions Tools/convertNPC.py
Original file line number Diff line number Diff line change
Expand Up @@ -63,6 +63,7 @@ def RenameBones():

def FixModelBoneView():
bpy.context.scene.combine_mats = False
bpy.context.scene.join_meshes = False
bpy.ops.cats_armature.fix()
bpy.context.object.display_type = 'WIRE'

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