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templates/weapons/WEAPON_SWITCHBLADE/pedpersonality.meta
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<?xml version="1.0" encoding="UTF-8" standalone="no"?> | ||
<CPedModelInfo__PersonalityDataList> | ||
<MovementModeUnholsterData> | ||
<Item> | ||
<Name>UNHOLSTER_UNARMED</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<Clip>unarmed_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H_MELEE</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<Clip>2h_melee_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_1H</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<Clip>1h_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<Clip>2h_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_MINIGUN</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<Clip>mini_holster_2h_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_UNARMED_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<Clip>unarmed_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H_MELEE_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<Clip>unarmed_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_1H_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<Clip>1h_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<Clip>2h_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
</MovementModeUnholsterData> | ||
<MovementModes> | ||
<Item> | ||
<Name>DEFAULT_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>MOVE_ACTION@P_M_ZERO@UNARMED@CORE</MovementClipSetId> | ||
<WeaponClipSetId/> | ||
<WeaponClipFilterId/> | ||
<UpperBodyShadowExpressionEnabled value="false"/> | ||
<UpperBodyFeatheredLeanEnabled value="false"/> | ||
<UseWeaponAnimsForGrip value="true"/> | ||
<UseLeftHandIk value="false"/> | ||
<IdleTransitionBlendOutTime value="0.50000000"/> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@GENERIC@TRANS@UNARMED</Item> | ||
</IdleTransitions> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData>UNHOLSTER_UNARMED</UnholsterClipData> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>MOVE_STEALTH@P_M_ZERO@UNARMED@CORE</MovementClipSetId> | ||
<WeaponClipSetId>WEAPONS@MELEE_STEALTH_1H</WeaponClipSetId> | ||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true"/> | ||
<UpperBodyFeatheredLeanEnabled value="false"/> | ||
<UseWeaponAnimsForGrip value="false"/> | ||
<UseLeftHandIk value="false"/> | ||
<IdleTransitionBlendOutTime value="0.50000000"/> | ||
<IdleTransitions> | ||
<Item>MOVE_STEALTH@GENERIC@TRANS@UNARMED</Item> | ||
</IdleTransitions> | ||
<UnholsterClipSetId>MOVE_STEALTH@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData>UNHOLSTER_UNARMED_STEALTH</UnholsterClipData> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
<LastBattleEventHighEnergyStartTime value="0.00000000"/> | ||
<LastBattleEventHighEnergyEndTime value="5.00000000"/> | ||
</Item> | ||
<Item> | ||
<Name>MP_FEMALE_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>MOVE_ACTION@MP_FEMALE@UNARMED@CORE</MovementClipSetId> | ||
<WeaponClipSetId/> | ||
<WeaponClipFilterId/> | ||
<UpperBodyShadowExpressionEnabled value="false"/> | ||
<UpperBodyFeatheredLeanEnabled value="false"/> | ||
<UseWeaponAnimsForGrip value="true"/> | ||
<UseLeftHandIk value="false"/> | ||
<IdleTransitionBlendOutTime value="0.50000000"/> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@MP_FEMALE@UNARMED@TRANS@</Item> | ||
</IdleTransitions> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData>UNHOLSTER_UNARMED</UnholsterClipData> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>MOVE_STEALTH@P_M_ZERO@UNARMED@CORE</MovementClipSetId> | ||
<WeaponClipSetId>WEAPONS@MELEE_STEALTH_1H</WeaponClipSetId> | ||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true"/> | ||
<UpperBodyFeatheredLeanEnabled value="false"/> | ||
<UseWeaponAnimsForGrip value="false"/> | ||
<UseLeftHandIk value="false"/> | ||
<IdleTransitionBlendOutTime value="0.50000000"/> | ||
<IdleTransitions> | ||
<Item>MOVE_STEALTH@MP_FEMALE@UNARMED@TRANS</Item> | ||
</IdleTransitions> | ||
<UnholsterClipSetId>MOVE_STEALTH@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData>UNHOLSTER_UNARMED_STEALTH</UnholsterClipData> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
<LastBattleEventHighEnergyStartTime value="0.00000000"/> | ||
<LastBattleEventHighEnergyEndTime value="5.00000000"/> | ||
</Item> | ||
<Item> | ||
<Name>MICHAEL_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>MOVE_ACTION@P_M_ZERO@UNARMED@CORE</MovementClipSetId> | ||
<WeaponClipSetId/> | ||
<WeaponClipFilterId/> | ||
<UpperBodyShadowExpressionEnabled value="false"/> | ||
<UpperBodyFeatheredLeanEnabled value="false"/> | ||
<UseWeaponAnimsForGrip value="true"/> | ||
<UseLeftHandIk value="false"/> | ||
<IdleTransitionBlendOutTime value="0.50000000"/> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@P_M_ZERO@UNARMED@TRANS@A</Item> | ||
</IdleTransitions> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData>UNHOLSTER_UNARMED</UnholsterClipData> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>MOVE_STEALTH@P_M_ZERO@UNARMED@CORE</MovementClipSetId> | ||
<WeaponClipSetId>WEAPONS@MELEE_STEALTH_1H</WeaponClipSetId> | ||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true"/> | ||
<UpperBodyFeatheredLeanEnabled value="false"/> | ||
<UseWeaponAnimsForGrip value="false"/> | ||
<UseLeftHandIk value="false"/> | ||
<IdleTransitionBlendOutTime value="0.50000000"/> | ||
<IdleTransitions> | ||
<Item>MOVE_STEALTH@P_M_ZERO@UNARMED@TRANS@A</Item> | ||
</IdleTransitions> | ||
<UnholsterClipSetId>MOVE_STEALTH@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData>UNHOLSTER_UNARMED_STEALTH</UnholsterClipData> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
<LastBattleEventHighEnergyStartTime value="0.00000000"/> | ||
<LastBattleEventHighEnergyEndTime value="5.00000000"/> | ||
</Item> | ||
<Item> | ||
<Name>FRANKLIN_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>MOVE_ACTION@P_M_ONE@UNARMED@CORE</MovementClipSetId> | ||
<WeaponClipSetId/> | ||
<WeaponClipFilterId/> | ||
<UpperBodyShadowExpressionEnabled value="false"/> | ||
<UpperBodyFeatheredLeanEnabled value="false"/> | ||
<UseWeaponAnimsForGrip value="true"/> | ||
<UseLeftHandIk value="false"/> | ||
<IdleTransitionBlendOutTime value="0.50000000"/> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@P_M_ONE@UNARMED@TRANS@A</Item> | ||
</IdleTransitions> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_ONE@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData>UNHOLSTER_UNARMED</UnholsterClipData> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>MOVE_STEALTH@P_M_ONE@UNARMED@CORE</MovementClipSetId> | ||
<WeaponClipSetId>WEAPONS@MELEE_STEALTH_1H@P_M_ONE</WeaponClipSetId> | ||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true"/> | ||
<UpperBodyFeatheredLeanEnabled value="false"/> | ||
<UseWeaponAnimsForGrip value="false"/> | ||
<UseLeftHandIk value="false"/> | ||
<IdleTransitionBlendOutTime value="0.50000000"/> | ||
<IdleTransitions> | ||
<Item>MOVE_STEALTH@P_M_ONE@UNARMED@TRANS@A</Item> | ||
</IdleTransitions> | ||
<UnholsterClipSetId>MOVE_STEALTH@P_M_ONE@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData>UNHOLSTER_UNARMED_STEALTH</UnholsterClipData> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
<LastBattleEventHighEnergyStartTime value="0.00000000"/> | ||
<LastBattleEventHighEnergyEndTime value="5.00000000"/> | ||
</Item> | ||
<Item> | ||
<Name>TREVOR_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>MOVE_ACTION@P_M_TWO@UNARMED@CORE</MovementClipSetId> | ||
<WeaponClipSetId/> | ||
<WeaponClipFilterId/> | ||
<UpperBodyShadowExpressionEnabled value="false"/> | ||
<UpperBodyFeatheredLeanEnabled value="false"/> | ||
<UseWeaponAnimsForGrip value="true"/> | ||
<UseLeftHandIk value="false"/> | ||
<IdleTransitionBlendOutTime value="0.50000000"/> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@P_M_TWO@UNARMED@TRANS@A</Item> | ||
</IdleTransitions> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_TWO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData>UNHOLSTER_UNARMED</UnholsterClipData> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_SWITCHBLADE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>MOVE_STEALTH@P_M_TWO@UNARMED@CORE</MovementClipSetId> | ||
<WeaponClipSetId>WEAPONS@MELEE_STEALTH_1H@P_M_TWO</WeaponClipSetId> | ||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true"/> | ||
<UpperBodyFeatheredLeanEnabled value="false"/> | ||
<UseWeaponAnimsForGrip value="false"/> | ||
<UseLeftHandIk value="false"/> | ||
<IdleTransitionBlendOutTime value="0.50000000"/> | ||
<IdleTransitions> | ||
<Item>MOVE_STEALTH@P_M_TWO@UNARMED@TRANS@A</Item> | ||
</IdleTransitions> | ||
<UnholsterClipSetId>MOVE_STEALTH@P_M_TWO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData>UNHOLSTER_UNARMED_STEALTH</UnholsterClipData> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
<LastBattleEventHighEnergyStartTime value="0.00000000"/> | ||
<LastBattleEventHighEnergyEndTime value="5.00000000"/> | ||
</Item> | ||
</MovementModes> | ||
</CPedModelInfo__PersonalityDataList> |
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