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About & Support

Hyomoto edited this page Oct 11, 2020 · 7 revisions

If you'd like to report a bug or suggest a feature, please use the repo's Issues page. FAST is constantly being maintained and upgraded, and bugs should be fixed within a couple of days.

FAST should be compatible for all GameMaker export modules as it is GML-vanilla as possible (no external dll's, for example), barring any bugs in a specific export. However, I have not tested on, nor do I have access to all the different modules. Please report any issues you find with modules.

FAST was built and designed by Devon Mullane based on his experiences and observations with GMS over the past fifteen years. It evolved out of a series of personal tools, and reflects a desire to solve common GML-related issues and work stoppages. It was meant to be useful to every project and usable by any project without asking the user to learn new skills or conform to rigid, framework imposed standards. FAST doesn't tell you how to make your games: it is platform, genre, and idea independent. It is meant to support the games you want to make.

I am very receptive to changes and additions to FAST as long as they work with that intention. If you find something missing in the Wiki, have questions about functionality, or just need help, you can DM me on Discord at "Hyomoto#2634".

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