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IlyaStasiuk/UnityPhysicsJointRotationMotorBug

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This repository demonstrates a bug encountered while building an active ragdoll in Unity Physics (version 2022.3.44f1). When using a PhysicsJoint with BallAndSocket and MotorTwist constraints, the body with joint unexpectedly spins 360 degrees at game start.

Includes a minimal setup and code to reproduce the issue.

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