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Fishing for Trouble v3.2.10

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@ALIENQuake ALIENQuake released this 29 Jan 12:10
· 4 commits to master since this release

TotoR115:

  • add missing embedded scripts in the creature structure
  • add a hostile trigger in the script when needed
  • minor NPC corrections
  • remove not used scripts
  • tanarri: it now respawns as it is trapped
  • tanarri: fix the script, the creature will now become hostile when attacked and will fight back
  • tanarri: add missing weapon and immunity ring
  • lib: rename face.ids in dir.ids to match EE and other minor corrections to patches.tpa and dialog.tpa
  • replace InParty("xxxx") by IfValidForPartyDialog("xxxx") InMyArea("xxxx") !StateCheck("xxxx",CD_STATE_NOTVALID)
  • fix some minor issues with variable and logic
  • clean-up files by removing useless triggers
  • fix the door region for the house of the keeper
  • fix the embedded script in ys0040
  • add 2 lines that were missing from the tra file
  • change Duke Elthan for Council of Six
  • trad in Russian done with Deepl for 493, 494 and 1933 - some refinement may be needed
  • fix bug with racetext.2da for EE
  • fix Gadil's dialogue tree
  • fix yschdg.cre causing CTD
  • fixes for minor issues and EE version
  • fix for Nalia Dialog and Trap of the Dead
  • update ghoul transformation and script, ghoul portrait change is disabled for now