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fix: remove "default" spawn reason (#4132)
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dordsor21 authored Aug 2, 2023
1 parent 1ddc19f commit 49e1338
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -152,7 +152,7 @@ public void creatureSpawnEvent(CreatureSpawnEvent event) {
}
}
case "REINFORCEMENTS", "NATURAL", "MOUNT", "PATROL", "RAID", "SHEARED", "SILVERFISH_BLOCK", "ENDER_PEARL",
"TRAP", "VILLAGE_DEFENSE", "VILLAGE_INVASION", "BEEHIVE", "CHUNK_GEN", "NETHER_PORTAL", "DEFAULT",
"TRAP", "VILLAGE_DEFENSE", "VILLAGE_INVASION", "BEEHIVE", "CHUNK_GEN", "NETHER_PORTAL",
"DUPLICATION", "FROZEN", "SPELL" -> {
if (!area.isMobSpawning()) {
event.setCancelled(true);
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