A Fabric mod for remembering items and recalling where on the client.
Original Forge idea by HenneGamer.
You can contribute at https://poeditor.com/join/project?hash=FpMp8wEAKO. You will be credited under the name in POEditor, unless you wish to have it under a different name - in this case please leave an issue or contact me.
Current translation targets (as of 2021/08/19):
- Chinese (90%)
- English (100%) ✅
- French (65%)
- German (36%)
- Italian (100%) ✅
- Polish (92%)
- Portuguese (0%)
- Russian (100%) ✅
- Spanish (100%) ✅
- Turkish (26%)
- Welsh (0%)
If your language isn't listed, feel free to make an issue requesting it.
Button positions can be overriden on a per-screen basis using resource packs (either player made or included with mods).
This can be done by creating a .json file under <root>/assets/chesttracker/button_positions
named anything, with the following format:
{
// A list of GUI class names to override. T
// These can be found by enabling "Print GUI Class Names" under Misc Options in the config, and opening the desired GUI.
"classNames": [
"KitchenCupboardScreen",
"DrawerScreen",
"TradingStationScreen"
],
"horizontalAlignment": "RIGHT", // Which side of the GUI to anchor to horizontally - can be LEFT or RIGHT.
"horizontalOffset": -6, // Pixel horizontal offset - positive is right, negative is left.
"verticalAlignment": "TOP", // Which side of the GUI to anchor to vertically - can be TOP or BOTTOM.
"verticalOffset": -3 // Pixel vertical offset - positive is down, negative is up.
}
More examples can be found here; I recommend creating a dummy resource pack while editing these to take advantage of MC's Reload Resource Pack feature (F3-T).
See the fabric.mod.json