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Link graph: Fix incorrect job start/join dates when loading upstream …
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JGRennison committed Nov 25, 2023
1 parent 6237885 commit 21e62b4
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Showing 2 changed files with 12 additions and 34 deletions.
35 changes: 2 additions & 33 deletions src/saveload/linkgraph_sl.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -201,39 +201,6 @@ SaveLoadTable GetLinkGraphScheduleDesc()
return schedule_desc;
}

/**
* Spawn the threads for running link graph calculations.
* Has to be done after loading as the cargo classes might have changed.
*/
void AfterLoadLinkGraphs()
{
if (IsSavegameVersionBefore(SLV_191)) {
for (LinkGraph *lg : LinkGraph::Iterate()) {
for (NodeID node_id = 0; node_id < lg->Size(); ++node_id) {
const Station *st = Station::GetIfValid((*lg)[node_id].Station());
if (st != nullptr) (*lg)[node_id].UpdateLocation(st->xy);
}
}

for (LinkGraphJob *lgj : LinkGraphJob::Iterate()) {
LinkGraph *lg = &(const_cast<LinkGraph &>(lgj->Graph()));
for (NodeID node_id = 0; node_id < lg->Size(); ++node_id) {
const Station *st = Station::GetIfValid((*lg)[node_id].Station());
if (st != nullptr) (*lg)[node_id].UpdateLocation(st->xy);
}
}
}
for (LinkGraphJob *lgj : LinkGraphJob::Iterate()) {
GetLinkGraphJobDayLengthScaleAfterLoad(lgj);
}

LinkGraphSchedule::instance.SpawnAll();

if (!_networking || _network_server) {
AfterLoad_LinkGraphPauseControl();
}
}

/**
* All link graphs.
*/
Expand Down Expand Up @@ -286,6 +253,8 @@ struct LGRJChunkHandler : ChunkHandler {
while ((index = SlIterateArray()) != -1) {
LinkGraphJob *lgj = new (index) LinkGraphJob();
SlObject(lgj, slt);

GetLinkGraphJobDayLengthScaleAfterLoad(lgj);
}
}
};
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11 changes: 10 additions & 1 deletion src/sl/linkgraph_sl.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,16 @@ void GetLinkGraphJobDayLengthScaleAfterLoad(LinkGraphJob *lgj)
{
lgj->join_date_ticks *= DAY_TICKS;
lgj->join_date_ticks += LinkGraphSchedule::SPAWN_JOIN_TICK;
lgj->start_date_ticks = lgj->join_date_ticks - (lgj->Settings().recalc_time * DAY_TICKS);

uint recalc_scale;
if (IsSavegameVersionBefore(SLV_LINKGRAPH_SECONDS) && SlXvIsFeatureMissing(XSLFI_LINKGRAPH_DAY_SCALE, 3)) {
/* recalc time is in days */
recalc_scale = DAY_TICKS;
} else {
/* recalc time is in seconds */
recalc_scale = DAY_TICKS / SECONDS_PER_DAY;
}
lgj->start_date_ticks = lgj->join_date_ticks - (lgj->Settings().recalc_time * recalc_scale);
}

/**
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