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How to simplify a model with Blender

Jean-Milost Reymond edited this page Oct 1, 2024 · 2 revisions

Sometimes a complex model should be simplified in order to apply it to a collider. Below is the way to achieve that:

Open Blender (here the v4.0 is used), and load the model to simplify.

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Select the Edit mode.

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Select all the vertices to simplify (Ctrl + A).

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In the Mesh context menu, select Clean up -> Decimate Geometry.

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Select the ratio. The less the value will be, the most the model will be simplified.

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Once simplified, save the model back as a glTF 2.0 (.glb) file.

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