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update: old page replaced
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danil-pavlov committed Aug 30, 2023
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1 change: 0 additions & 1 deletion docs/kr.tree
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<toc-element id="multiplatform-mobile-ios-dependencies.md" toc-title="For iOS target platforms"/>
</toc-element>
<toc-element id="multiplatform-run-tests.md" toc-title="Running tests" accepts-web-file-names="mpp-run-tests.html"/>
<toc-element id="multiplatform-testing.md"/>
<toc-element toc-title="Artifact compilation">
<toc-element id="multiplatform-configure-compilations.md" accepts-web-file-names="mpp-configure-compilations.html"/>
<toc-element toc-title="[Experimental DSL] Build final native binaries" id="multiplatform-native-artifacts.md" hidden="true"/>
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2 changes: 1 addition & 1 deletion docs/topics/multiplatform/multiplatform-get-started.md
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Expand Up @@ -32,7 +32,7 @@ Once you have gained some experience with Kotlin Multiplatform and want to know
* [Set up targets manually](multiplatform-set-up-targets.md) for your Kotlin Multiplatform project.
* [Add dependencies](multiplatform-add-dependencies.md) on the standard, test, or another kotlinx library.
* [Configure compilations](multiplatform-configure-compilations.md) for production and test purposes in your project.
* [Run tests](multiplatform-run-tests.md) for JVM, JavaScript, Android, Linux, Windows, macOS, iOS, watchOS, and tvOS simulators.
* [Create and run tests](multiplatform-run-tests.md) for JVM, JavaScript, Android, Linux, Windows, macOS, iOS, watchOS, and tvOS simulators.
* [Publish a multiplatform library](multiplatform-publish-lib.md) to the Maven repository.
* [Build native binaries](multiplatform-build-native-binaries.md) as executables or shared libraries, like universal frameworks or XCFrameworks.

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