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ChunkSpawnerLimiter 3.0.6

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@Jikoo Jikoo released this 31 Jul 02:37
· 12 commits to master since this release
  • Config: properties.preserve-named-entities - if true, cull named entities only if all entities are named.
  • Config: properties.prevent-creature-spawns - if true, new spawns are prevented rather than culling existing entities.
  • Fixed central chunk being checked for cull twice on creature spawn if surrounding chunks are checked.
  • Reformatted, reorganized, and cleaned up codebase.
  • Updated Metrics to revision 7.