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Update README.md
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Joalor64GH authored Aug 29, 2023
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![](https://img.shields.io/discord/988897056292733049?color=7289DA&label=discord&style=flat-square)
![](https://img.shields.io/github/stars/Joalor64GH/Joalor64-Engine?color=FFF200&label=stargazers&style=flat-square)
![](https://img.shields.io/github/forks/Joalor64GH/Joalor64-Engine?color=6200FF&style=flat-square)
* My custom version of Psych Engine made with some changes lol.
* My custom version of Psych Engine made with a bunch of changes lol.
* Yes, this is still being worked on. It's just that I'm working more on the rewrite.
* [Joalor64 Engine Rewritten](https://github.com/Joalor64GH/Joalor64-Engine-Rewrite)
* [Joalor64 Engine FOREVER](https://github.com/Joalor64GH/Joalor64-Engine-FOREVER)
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* [KadeDev](https://github.com/KadeDev) - Fixed Stuff in Chart Editor and Other PRs + Extension Webm
* [Keoiki](https://twitter.com/Keoiki_) - Note Splash Animations
* [Smokey](https://twitter.com/Smokey_5_) - Spritemap Texture Atlas support
* [Nebula the Zorua](https://twitter.com/nebula_zorua) - VCR Shader Code + LUA JIT Fork/Lua Reworks
* [Nebula the Zorua](https://twitter.com/nebula_zorua) - VCR Shader Code + LUA JIT Fork/Lua Reworks

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