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Juanchobanano committed Dec 23, 2015
1 parent bed80be commit 4190734
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Showing 18 changed files with 76 additions and 83 deletions.
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30 changes: 15 additions & 15 deletions DeadFish.gmx/Configs/Default.config.gmx
Original file line number Diff line number Diff line change
Expand Up @@ -22,20 +22,20 @@
<option_android_arch_mipsr2sf>false</option_android_arch_mipsr2sf>
<option_android_arch_x86>False</option_android_arch_x86>
<option_android_build_tools_version>23.0.1</option_android_build_tools_version>
<option_android_build_version>0</option_android_build_version>
<option_android_build_version>1</option_android_build_version>
<option_android_color_depth>0</option_android_color_depth>
<option_android_compile_sdk_version>23</option_android_compile_sdk_version>
<option_android_display_name>DeadFish</option_android_display_name>
<option_android_display_name>Dead Fish</option_android_display_name>
<option_android_facebook_app_display_name></option_android_facebook_app_display_name>
<option_android_facebook_appid></option_android_facebook_appid>
<option_android_facebook_enable>false</option_android_facebook_enable>
<option_android_flurry_analytics>false</option_android_flurry_analytics>
<option_android_google_analytics>false</option_android_google_analytics>
<option_android_google_analytics_enable>false</option_android_google_analytics_enable>
<option_android_google_mobile_ads>false</option_android_google_mobile_ads>
<option_android_google_play>0</option_android_google_play>
<option_android_google_play>-1</option_android_google_play>
<option_android_google_play_cloud_save_enable>false</option_android_google_play_cloud_save_enable>
<option_android_google_play_id></option_android_google_play_id>
<option_android_google_play_id>244946398970</option_android_google_play_id>
<option_android_google_tracking_id></option_android_google_tracking_id>
<option_android_iap_suppress_toast>false</option_android_iap_suppress_toast>
<option_android_icade_support>-1</option_android_icade_support>
Expand All @@ -61,7 +61,7 @@
<option_android_orient_portrait_flipped>True</option_android_orient_portrait_flipped>
<option_android_orientation>2</option_android_orientation>
<option_android_ouya_icon>Configs\Default\android\icons\ouyaIcon.png</option_android_ouya_icon>
<option_android_package_company>companyname</option_android_package_company>
<option_android_package_company>Fa_Dielle</option_android_package_company>
<option_android_package_domain>com</option_android_package_domain>
<option_android_package_product>DeadFish</option_android_package_product>
<option_android_permission_flags>8</option_android_permission_flags>
Expand Down Expand Up @@ -213,7 +213,7 @@
<option_changeresolution>false</option_changeresolution>
<option_closeesc>true</option_closeesc>
<option_colordepth>0</option_colordepth>
<option_display_name>GameMaker: Studio</option_display_name>
<option_display_name>Dead Fish</option_display_name>
<option_displayerrors>True</option_displayerrors>
<option_ecma>false</option_ecma>
<option_facebook_app_display_name></option_facebook_app_display_name>
Expand Down Expand Up @@ -262,7 +262,7 @@
<option_html5_usebuiltinparticles>True</option_html5_usebuiltinparticles>
<option_html5_usesplash>False</option_html5_usesplash>
<option_icon>nil</option_icon>
<option_in_app_purchase_enable>0</option_in_app_purchase_enable>
<option_in_app_purchase_enable>-1</option_in_app_purchase_enable>
<option_in_app_purchase_sandbox_mode>0</option_in_app_purchase_sandbox_mode>
<option_in_app_purchase_server_url></option_in_app_purchase_server_url>
<option_information></option_information>
Expand Down Expand Up @@ -455,13 +455,13 @@
<option_use_new_audio>True</option_use_new_audio>
<option_variableerrors>False</option_variableerrors>
<option_version>100</option_version>
<option_version_build>0</option_version_build>
<option_version_company></option_version_company>
<option_version_copyright></option_version_copyright>
<option_version_build>2</option_version_build>
<option_version_company>Fa'Dielle</option_version_company>
<option_version_copyright>@Fa'Dielle 2015</option_version_copyright>
<option_version_description></option_version_description>
<option_version_major>1</option_version_major>
<option_version_minor>0</option_version_minor>
<option_version_product></option_version_product>
<option_version_product>Dead Fish</option_version_product>
<option_version_release>0</option_version_release>
<option_win8_advertising_appid></option_win8_advertising_appid>
<option_win8_advertising_enable>0</option_win8_advertising_enable>
Expand Down Expand Up @@ -531,9 +531,9 @@
<option_winUAP_wide_logo>Configs\Default\WindowsUAP\logos\WideLogo.scale-100.png</option_winUAP_wide_logo>
<option_windowcolor>clBlack</option_windowcolor>
<option_windows_alternate_sync_method>false</option_windows_alternate_sync_method>
<option_windows_build_version>0</option_windows_build_version>
<option_windows_company_info></option_windows_company_info>
<option_windows_copyright_info></option_windows_copyright_info>
<option_windows_build_version>1</option_windows_build_version>
<option_windows_company_info>Fa'Dielle</option_windows_company_info>
<option_windows_copyright_info>@Fa'Dielle 2015</option_windows_copyright_info>
<option_windows_create_textures_on_demand>false</option_windows_create_textures_on_demand>
<option_windows_description_info></option_windows_description_info>
<option_windows_enable_steam>0</option_windows_enable_steam>
Expand All @@ -542,7 +542,7 @@
<option_windows_mainor_version>0</option_windows_mainor_version>
<option_windows_major_version>1</option_windows_major_version>
<option_windows_nsis_file>Configs\Default\windows\RunnerInstaller.nsi</option_windows_nsis_file>
<option_windows_product_info></option_windows_product_info>
<option_windows_product_info>Dead Fish</option_windows_product_info>
<option_windows_release_version>0</option_windows_release_version>
<option_windows_runner_finished>Configs\Default\windows\Runner_finish.bmp</option_windows_runner_finished>
<option_windows_runner_header>Configs\Default\windows\Runner_header.bmp</option_windows_runner_header>
Expand Down
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1 change: 0 additions & 1 deletion DeadFish.gmx/DeadFish.project.gmx
Original file line number Diff line number Diff line change
Expand Up @@ -43,7 +43,6 @@
<sprite>sprites\spr_mas1</sprite>
<sprite>sprites\spr_barra_vida</sprite>
<sprite>sprites\spr_shop</sprite>
<sprite>sprites\spr_icono</sprite>
<sprite>sprites\spr_fondo_pausa</sprite>
</sprites>
<backgrounds name="background">
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5 changes: 4 additions & 1 deletion DeadFish.gmx/objects/obj_control_game.object.gmx
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,8 @@
<arguments>
<argument>
<kind>1</kind>
<string>if(room == Room_Presentation){
<string>
if(room == Room_Presentation){
globalvar best_puntaje, puntaje, vidas, municion, mejora_arma, tiempo, idioma,
pausa, congelar, pausar_musica, pausar_juego, new, valores,
perder, disparos, shop;
Expand Down Expand Up @@ -78,6 +79,8 @@
if(municion &gt; 0){
mejora_arma = true;
}

show_debug_message(mejora_arma);

// Cargar y Activar los productos.
var productList = ds_list_create();
Expand Down
8 changes: 4 additions & 4 deletions DeadFish.gmx/objects/obj_generar_peces.object.gmx
Original file line number Diff line number Diff line change
Expand Up @@ -89,9 +89,9 @@ if(vel &gt;= 5){
<kind>1</kind>
<string>/// Producir peces.
alarm[0] = irandom_range(15 - contador_peces/10,45 - contador_peces/10);
if instance_number(obj_pez) &lt; 8{
instance_create(choose(-32,480),irandom_range(400,800),obj_pez);
contador_peces +=1;
if(instance_number(obj_pez) &lt; 8){
instance_create(choose(-12,460),irandom_range(400,850),obj_pez);
contador_peces += 1;
}
</string>
</argument>
Expand All @@ -116,7 +116,7 @@ if instance_number(obj_pez) &lt; 8{
<argument>
<kind>1</kind>
<string>// Empezar a cambiar fondo.
if(puntaje &gt; 0 and puntaje mod 10 = 0){
if((puntaje == 100 or puntaje == 500 or puntaje == 1000)){
//alarm[1] = 30;
alarm[0] = -1;
if(!instance_exists(obj_pez_boss)){
Expand Down
38 changes: 27 additions & 11 deletions DeadFish.gmx/objects/obj_pez.object.gmx
Original file line number Diff line number Diff line change
Expand Up @@ -30,26 +30,29 @@ angulo = 0;
velocidad = 0;
no_congelado = false;
despausado = false;
angulo_sprite = 0;

// Movimiento
pst_x = x; //guarda posicion inicial x
initialize_movement_entity(.5, 1, .125, .25,obj_gravedad); //Inicializa los parametros de movimiento
if(pst_x &lt; 0){
angulo = 45;
velocidad = irandom_range(18 + puntaje/10,20 + puntaje/10);
alarm[1] = -1;
angulo = 45; // 60
image_angle = 45;
velocidad = irandom_range(18 + puntaje/100,20 + puntaje/100);
//alarm[1] = -1;
}
else{
angulo = 135;
velocidad = irandom_range(18 + puntaje/10,20 + puntaje/10);
angulo = 135; // 120
image_angle = -45;
velocidad = irandom_range(18 + puntaje/100,20 + puntaje/100);
image_xscale = -1;
alarm[1] = -1;
//alarm[1] = -1;
}
set_movement_direction_speed(angulo, velocidad);


// seleccion color pez
if (irandom_range(0,1000) == 1) {
if (irandom_range(1,100) == 1) {
image_index = 6;
}
else
Expand Down Expand Up @@ -170,8 +173,18 @@ else{
no_congelado = false;
}
}

move_movement_entity(); //funcion control de movimiento
if(puntos){
if(!congelar){
image_angle -= angulo_sprite;
if(image_xscale == 1){
angulo_sprite += .06;
}else{
angulo_sprite -= .06;
}
}
}
//show_debug_message(lengthdir_y(angulo,velocidad));
</string>
</argument>
</arguments>
Expand Down Expand Up @@ -291,9 +304,11 @@ if(puntos and !perder and !pausar_juego){
// Hacer que el pez se voltee y caiga hacia abajo en linea recta
angulo = 270; // se da el angulo de caida del pez
if(image_xscale == -1){
image_angle = 90;
image_angle = 180;
image_xscale = 1;
}else{
image_angle = 270;
image_angle = -180;
image_xscale = -1;
}
puntos = false;

Expand All @@ -303,6 +318,7 @@ if(puntos and !perder and !pausar_juego){
switch(choose("tiros","vidas","tiempo")){
case "tiros":
municion += 20;
mejora_arma = true;
break;
case "vidas":
vidas += 2;
Expand Down Expand Up @@ -332,7 +348,7 @@ if(puntos and !perder and !pausar_juego){
// disparos = 0;
//mouse_clear(mb_left);
//}
audio_stop_sound(sound_weapon);
audio_play_sound(sound_weapon,1,0);
}
}
Expand Down
63 changes: 19 additions & 44 deletions DeadFish.gmx/objects/obj_pez_boss.object.gmx
Original file line number Diff line number Diff line change
Expand Up @@ -123,29 +123,6 @@ cont = 1;
</arguments>
</action>
</event>
<event eventtype="2" enumb="1">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>path_start(pth_boss2,5,0,1);
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="2" enumb="0">
<action>
<libid>1</libid>
Expand All @@ -171,6 +148,7 @@ cont = 1;
}else{
alarm[0] = -1;
alarm[1] = 20;
path_start(pth_boss2,5,0,1);
sprite_index = spr_pez_boss_g;
image_xscale = 1;
image_yscale = 1;
Expand Down Expand Up @@ -224,7 +202,7 @@ else {
</arguments>
</action>
</event>
<event eventtype="6" enumb="4">
<event eventtype="6" enumb="0">
<action>
<libid>1</libid>
<id>603</id>
Expand All @@ -242,7 +220,7 @@ else {
<argument>
<kind>1</kind>
<string>if (pez_grande){
vida -= 1;
vida -= 1;
if (vida &lt;= 0){
if(puntos and !perder and !pausar_juego){
instance_create(x, self.y - sprite_get_height(spr_pez_boss_g)/2, obj_mas1);
Expand All @@ -254,27 +232,24 @@ vida -= 1;
with(obj_generar_peces){
alarm[0] = 30;
}
// Disparo.
if(!mejora_arma){
audio_play_sound(sound_weapon,1,0);
mouse_clear(mb_left);
}else{
if(municion &gt; 0){
disparos++;
municion--;
}else{
mejora_arma = 0;
}

if(disparos &gt;= 4){
disparos = 0;
mouse_clear(mb_left);
}

audio_play_sound(sound_weapon,1,0);
}
}
}
// Disparo.
if(!mejora_arma){
show_debug_message('what');
audio_play_sound(sound_weapon,1,0);
mouse_clear(mb_left);
}else{
show_debug_message('what2');
if(municion &gt; 0){
municion--;
}else{
mejora_arma = 0;
}
audio_stop_sound(sound_weapon);
audio_play_sound(sound_weapon,1,0);
}

}
</string>
</argument>
Expand Down
6 changes: 3 additions & 3 deletions DeadFish.gmx/rooms/Room_Game.room.gmx
Original file line number Diff line number Diff line change
Expand Up @@ -56,9 +56,9 @@
<instance objName="obj_agua" x="1" y="755" name="inst_9EAA3B86" locked="0" code="" scaleX="1.09174311161041" scaleY="1.07500004768372" colour="4294967295" rotation="0"/>
<instance objName="obj_opciones" x="1" y="0" name="inst_51FA7BB9" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="obj_pausar" x="10" y="6" name="inst_5E7AA498" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="obj_arma" x="240" y="23" name="inst_047F07B7" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="obj_reloj" x="101" y="25" name="inst_B1AFC6A2" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="obj_vida" x="168" y="23" name="inst_28ECD601" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="obj_arma" x="168" y="22" name="inst_047F07B7" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="obj_reloj" x="92" y="24" name="inst_B1AFC6A2" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="obj_vida" x="250" y="22" name="inst_28ECD601" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="obj_musica" x="416" y="4" name="inst_3F5C3FBE" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="obj_tienda" x="350" y="4" name="inst_6A10DF57" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
</instances>
Expand Down
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8 changes: 4 additions & 4 deletions DeadFish.gmx/sprites/spr_icono.sprite.gmx
Original file line number Diff line number Diff line change
@@ -1,14 +1,14 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sprite>
<type>0</type>
<xorig>0</xorig>
<yorigin>0</yorigin>
<xorig>-154</xorig>
<yorigin>-171</yorigin>
<colkind>1</colkind>
<coltolerance>0</coltolerance>
<sepmasks>0</sepmasks>
<bboxmode>0</bboxmode>
<bbox_left>0</bbox_left>
<bbox_right>479</bbox_right>
<bbox_right>511</bbox_right>
<bbox_top>0</bbox_top>
<bbox_bottom>511</bbox_bottom>
<HTile>0</HTile>
Expand All @@ -17,7 +17,7 @@
<TextureGroup0>0</TextureGroup0>
</TextureGroups>
<For3D>0</For3D>
<width>480</width>
<width>512</width>
<height>512</height>
<frames>
<frame index="0">images\spr_icono_0.png</frame>
Expand Down

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