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Vulkan loader binaries for iOS simulator
Answered
A question was answered
Question
#2446
opened Feb 13, 2025 by
llfab
[Feature Request] vkCmdDrawMultiEXT vkCmdDrawMultiIndexedEXT - extensions in "VK_EXT_multi_draw"
Enhancement
#2445
opened Feb 13, 2025 by
wbyates777
Failed assertion 'IOGPUMetalCommandQueue: command queue residency set limit of 32 exceeded' in VK CTS
#2444
opened Feb 12, 2025 by
dboyan
Building MoltenVK 1.2.8 and 1.2.9 targeting macOS 10.13 results in binary partially built for macOS 10.15
#2443
opened Feb 11, 2025 by
jcm93
The A8 GPU on iOS 15 causes a crash when setting the CAMetalLayer pixel format to rgb10a2Unorm.
#2439
opened Feb 8, 2025 by
suaptv
Getting subtly incorrect results with output to unorm color targets
#2433
opened Feb 1, 2025 by
squidbus
[Question] Max push descriptors is too large when MoltenVK needs reserved bindings
#2426
opened Jan 23, 2025 by
squidbus
maxPerStageDescriptorUpdateAfterBindSamplers limit (16) is too low to work on bindless textures
Answered
A question was answered
Question
#2410
opened Dec 13, 2024 by
0ro8lu
Validation Layers says: MoltenVK version 1.2.11, supporting Vulkan version 1.2.296.
Answered
A question was answered
Question
#2406
opened Dec 9, 2024 by
ymozer
Enabling Metal argument buffers in 1.2.10+ breaks rendering in Dolphin
Requested more info
#2403
opened Dec 4, 2024 by
OatmealDome
Metal argument buffers causes incorrect rendering on old iPads
#2395
opened Nov 14, 2024 by
warmenhoven
startup issues trying to use MoltenVK
Answered
A question was answered
Question
#2394
opened Nov 13, 2024 by
pollend
Hoping to add a clang-format file for consistent formatting.
#2391
opened Nov 7, 2024 by
GOOG-sergiu
Hardware-accelerated ray tracing and hardware-accelerated mesh shading.
Enhancement
#2384
opened Oct 20, 2024 by
sheldonyancy
Storage buffer compilation issues in 1.3.296
Bug
Requested more info
#2380
opened Oct 18, 2024 by
TheMostDiligent
Vulkan SDK 1.3.296 breaks with SPIR-V to MSL conversion error.
Bug
#2377
opened Oct 14, 2024 by
RefuX
Vertex indices seem invalid when using indexed indirect draw with tessellation
#2376
opened Oct 13, 2024 by
tomaka
VK_EXT_mesh_shader: Further plans
Answered
A question was answered
Question
#2375
opened Oct 13, 2024 by
zmarlon
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