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Bump three-mesh-bvh from 0.6.1 to 0.6.8 #410

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merged 1 commit into from
Nov 29, 2023

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@dependabot dependabot bot commented on behalf of github Oct 9, 2023

Bumps three-mesh-bvh from 0.6.1 to 0.6.8.

Release notes

Sourced from three-mesh-bvh's releases.

v0.6.8

Changed

  • Small performance improvements to bvhcast function (up to ~10%).

v0.6.7

Fixed

  • GPU function parameters to fix undefined behavior on some platforms.

v0.6.6

Fixed

  • Case where indirect buffer with no index failed to raycast.

v0.6.5

Added

  • Added support for draw range so the BVH now implicitly respects the start and end range specified in the geometry.

v0.6.4

Added

  • An experimental "indirect" option to support an indirect triangle sorting for the BVH structure so the geometry index is not adjusted or implicitly generated.

Fixed

  • Fixed estimateMemoryInBytes not testing for SharedArrayBuffers resulting in a smaller memory footprint.
  • Fixed bug in "intersectsGeometry" function.

Removed

  • Removed long deprecated shapecast code path using old function signature.
  • Removed long deprecated serialization code path using old function signature.
  • Removed long deprecated "terminate" function from web worker class.

v0.6.3

Fixed

  • Fixed another triangle / triangle intersection failure case.
  • Type declaration and documentation for shapecast function.

v0.6.2

Fixed

  • Fixed triangle / triangle intersection failure case.
Changelog

Sourced from three-mesh-bvh's changelog.

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[0.6.7] - 2023-10-08

Changed

  • Small performance improvements to bvhcast function (up to ~10%).

[0.6.7] - 2023-09-07

Fixed

  • GPU function parameters to fix undefined behavior on some platforms.

[0.6.6] - 2023-09-03

Fixed

  • Case where indirect buffer with no index failed to raycast.

[0.6.5] - 2023-08-30

Added

  • Added support for draw range so the BVH now implicitly respects the start and end range specified in the geometry.

[0.6.4] - 2023-08-28

Added

  • An experimental "indirect" option to support an indirect triangle sorting for the BVH structure so the geometry index is not adjusted or implicitly generated.

Fixed

  • Fixed estimateMemoryInBytes not testing for SharedArrayBuffers resulting in a smaller memory footprint.
  • Fixed bug in "intersectsGeometry" function.

Removed

  • Removed long deprecated shapecast code path using old function signature.
  • Removed long deprecated serialization code path using old function signature.
  • Removed long deprecated "terminate" function from web worker class.

[0.6.3] - 2023-07-22

Fixed

  • Fixed another triangle / triangle intersection failure case.
  • Type declaration and documentation for shapecast function.

[0.6.2] - 2023-07-19

Fixed

  • Fixed triangle / triangle intersection failure case.
Commits

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Note
Automatic rebases have been disabled on this pull request as it has been open for over 30 days.

Bumps [three-mesh-bvh](https://github.com/gkjohnson/three-mesh-bvh) from 0.6.1 to 0.6.8.
- [Release notes](https://github.com/gkjohnson/three-mesh-bvh/releases)
- [Changelog](https://github.com/gkjohnson/three-mesh-bvh/blob/master/CHANGELOG.md)
- [Commits](gkjohnson/three-mesh-bvh@v0.6.1...v0.6.8)

---
updated-dependencies:
- dependency-name: three-mesh-bvh
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels Oct 9, 2023
@pierremtb pierremtb merged commit 2788847 into main Nov 29, 2023
1 check passed
@pierremtb pierremtb deleted the dependabot/npm_and_yarn/three-mesh-bvh-0.6.8 branch November 29, 2023 10:26
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