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Some are pushing without debuging, others push patches, me: let's pus…
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…h half-patch !
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Arekva committed Aug 12, 2018
1 parent ad15ee5 commit 7cc0324
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Showing 9 changed files with 467 additions and 93 deletions.
8 changes: 6 additions & 2 deletions Unity Project/IC Viewer/Assets/Scripts/Body.cs
Original file line number Diff line number Diff line change
Expand Up @@ -171,8 +171,12 @@ private void Update()
}

nameText.color = c;
planeRay.GetComponent<SpriteRenderer>().color = c2;
planeShadow.GetComponent<SpriteRenderer>().color = c2;

if (dplane < EditorManager.minFadeDistanceStart || dplane < EditorManager.maxFadeDistanceStart)
{
planeRay.GetComponent<SpriteRenderer>().color = c2;
planeShadow.GetComponent<SpriteRenderer>().color = c2;
}
}


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16 changes: 16 additions & 0 deletions Unity Project/IC Viewer/Assets/Scripts/BodyFinder.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BodyFinder : MonoBehaviour {

// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {

}
}
13 changes: 13 additions & 0 deletions Unity Project/IC Viewer/Assets/Scripts/BodyFinder.cs.meta

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