An attempt to rewrite azanor's Thaumcraft for modern versions of Minecraft. I am in no way associated with azanor and will not use any of their assets, except perhaps the mod name.
What version of Thaumcraft am I copying? None specifically. The plan is to keep the best features from each version, using Thaumcraft 4.2 as the skeleton (because I enjoyed it the most). I may add small features that did not exist in the original mod, always staying faithful to the original experience.
I happen to be Greek, Thaumaturgy literally means "the act of performing miracles". Good pick azanor ;-)
- Azanor, for being the original author of my favorite mod
- The NeoForge Project discord community, for answering my questions countless times
- Team CoFH, for allowing anyone to learn from their code. Also, modified versions of their license and their package structure are used here
- McJTy, for his minecraft modding tutorials
- The JEI team, for being open source. Their codebase taught me how to use custom Texture Atlases
This repository uses a modified version of the CoFH "Don't Be a Jerk" License v2. Read the file for details.