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More uniform methods for emulators #341

More uniform methods for emulators

More uniform methods for emulators #341

Triggered via pull request October 1, 2024 18:50
@JujstmeJujstme
synchronize #89
Jujstme:master
Status Success
Total duration 34s
Artifacts

build.yml

on: pull_request
Test (Host)
10s
Check clippy lints
12s
Check formatting
7s
Matrix: build

Annotations

40 warnings
Test (Host): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
Test (Host): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
Check clippy lints: src/file_format/elf.rs#L962
struct `Elf32` is never constructed
Check clippy lints: src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
Check clippy lints: src/emulator/gba/emuhawk.rs#L31
you should consider adding a `Default` implementation for `State`
Check clippy lints: src/emulator/gba/mednafen.rs#L98
you should consider adding a `Default` implementation for `State`
Check clippy lints: src/emulator/gba/nocashgba.rs#L52
you should consider adding a `Default` implementation for `State`
Check clippy lints: src/emulator/gba/retroarch.rs#L145
you should consider adding a `Default` implementation for `State`
Check clippy lints: src/emulator/gba/vba.rs#L152
you should consider adding a `Default` implementation for `State`
Check clippy lints: src/emulator/gba/mod.rs#L44
doc list item without indentation
Check clippy lints: src/emulator/gba/mod.rs#L67
doc list item without indentation
Check clippy lints: src/emulator/gcn/retroarch.rs#L41
you should consider adding a `Default` implementation for `State`
build (wasm32-unknown-unknown, stable): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-unknown-unknown, stable): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-unknown-unknown, stable): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-unknown-unknown, stable): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-unknown-unknown, stable): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-unknown-unknown, stable): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-wasip1, stable): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-wasip1, stable): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-wasip1, stable): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-wasip1, stable): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-wasip1, stable): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-wasip1, stable): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-wasip1, nightly): src/game_engine/unity/il2cpp.rs#L362
elided lifetime has a name
build (wasm32-wasip1, nightly): src/game_engine/unreal/mod.rs#L220
elided lifetime has a name
build (wasm32-wasip1, nightly): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-wasip1, nightly): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-wasip1, nightly): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-wasip1, nightly): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-wasip1, nightly): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-wasip1, nightly): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-unknown-unknown, nightly): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-unknown-unknown, nightly): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-unknown-unknown, nightly): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-unknown-unknown, nightly): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed
build (wasm32-unknown-unknown, nightly): src/file_format/elf.rs#L962
struct `Elf32` is never constructed
build (wasm32-unknown-unknown, nightly): src/file_format/elf.rs#L1010
struct `ProgramHeader32` is never constructed