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--- | ||
name: Bug report | ||
about: Create a report to help us improve | ||
title: '' | ||
labels: '' | ||
assignees: '' | ||
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--- | ||
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# Bug report | ||
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## Checklist | ||
- [ ] I'm using the latest release | ||
- [ ] I've searched for existing issue | ||
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## Environment | ||
<Describe your dev environment here, giving as many details as possible. If you have them, make sure to include> | ||
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## Goals | ||
<What do you want to achieve?> | ||
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## Steps to Reproduce | ||
<What are the steps necessary to reproduce this issue?> | ||
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## Expected behavior | ||
<What do you expect to happen?> | ||
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## Observed behavior | ||
<What actually happened? Can you provide a stack trace?> | ||
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## Code Samples & Details | ||
<Please provide a code sample if necessary, as well as any additional details, to help us track down the issue.> |
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# <change this to either Feature/Bugfix/Improvement> | ||
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## Solution Description | ||
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<Brief description of what was done, mostly based on the commit history> | ||
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## Tasks | ||
- [ ] Updated/Added Unit tests | ||
- [ ] Updated/Added integration tests | ||
- [ ] Updated/Added documentation | ||
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## Type of change | ||
<Please delete options that are not relevant> | ||
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- Bug fix (non-breaking change which fixes an issue) | ||
- New feature (non-breaking change which adds functionality) | ||
- Breaking change (fix or feature that would cause existing functionality to not work as expected) | ||
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## Impacted areas of Nice Vibrations | ||
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<List general components of the application that this PR will affect> | ||
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## Observations | ||
<insert relevant notes or observations> | ||
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name: android | ||
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on: | ||
workflow_dispatch: | ||
push: | ||
branches: | ||
- main | ||
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jobs: | ||
build-test-android: | ||
runs-on: macos-latest | ||
steps: | ||
- uses: actions/checkout@v2 | ||
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- uses: actions/cache@v2 | ||
with: | ||
path: | | ||
~/.cargo/registry | ||
~/.cargo/git | ||
target | ||
key: android-${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}-v2 | ||
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- name: Set up JDK 1.8 | ||
uses: actions/setup-java@v1 | ||
with: | ||
java-version: 1.8 | ||
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- name: Install NDK version 21.3.6528147 | ||
run: sudo ${ANDROID_HOME}/tools/bin/sdkmanager --install "ndk;21.3.6528147" | ||
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- name: Install Rust 1.55.0 toolchain | ||
uses: actions-rs/toolchain@v1 | ||
with: | ||
toolchain: 1.55.0 | ||
override: true | ||
components: rustfmt, clippy | ||
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- name: Install Rust Android targets | ||
run: rustup target add aarch64-linux-android armv7-linux-androideabi i686-linux-android x86_64-linux-android | ||
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# Skip the connected checks in the CI script, as they require an emulator setup. | ||
- name: Run CI script | ||
run: ./ci-android.sh --skip-connected-check |
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# Builds and tests the core and the iOS framework. | ||
# This workflow runs on macOS, which is not free. Therefore it is run only on merges to main and | ||
# not on every push. | ||
name: ios | ||
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on: | ||
workflow_dispatch: | ||
push: | ||
branches: | ||
- main | ||
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jobs: | ||
build-test-macos: | ||
runs-on: macos-latest | ||
steps: | ||
- uses: actions/checkout@v2 | ||
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- uses: actions/cache@v2 | ||
with: | ||
path: | | ||
~/.cargo/registry | ||
~/.cargo/git | ||
target | ||
key: ios-${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }}-v3 | ||
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- name: Install Rust 1.55.0 toolchain | ||
uses: actions-rs/toolchain@v1 | ||
with: | ||
toolchain: 1.55.0 | ||
override: true | ||
components: rustfmt, clippy | ||
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- name: Install cargo-lipo | ||
run: cargo install cargo-lipo | ||
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- name: Install rustup iOS targets | ||
run: rustup target add aarch64-apple-ios x86_64-apple-ios | ||
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- name: Install bitcode-enabled Rust iOS toolchain | ||
run: | | ||
wget https://github.com/getditto/rust-bitcode/releases/download/nightly-2021-10-05/rust-ios-arm64-nightly-2021-10-05.zip | ||
unzip rust-ios-arm64-nightly-2021-10-05.zip | ||
cd rust-ios-arm64-nightly-2021-10-05 | ||
sh ./install.sh | ||
cd .. | ||
- name: Run CI script | ||
run: ./ci-ios.sh |
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# Creates the .zip file of the haptic2ahap tool and uploads it as a GitHub release | ||
name: release-haptic2ahap | ||
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on: | ||
push: | ||
tags: | ||
- '**haptic2ahap**' | ||
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jobs: | ||
release-haptic2ahap: | ||
runs-on: macos-latest | ||
steps: | ||
- uses: actions/checkout@v2 | ||
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- uses: actions/cache@v2 | ||
with: | ||
path: | | ||
~/.cargo/registry | ||
~/.cargo/git | ||
target | ||
key: release-haptic2ahap-${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }} | ||
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# GITHUB_REF will be something like refs/tags/haptic2ahap-0.3.0. This step extracts | ||
# the last part, haptic2ahap-0.3.0, into a RELEASE_TAG variable, and the version, | ||
# 0.3.0, into a RELEASE_VERSION variable | ||
- name: Extract version from tag | ||
run: | | ||
echo RELEASE_TAG=${GITHUB_REF#refs/*/} >> $GITHUB_ENV | ||
echo RELEASE_VERSION=${GITHUB_REF#refs/*/*-*} >> $GITHUB_ENV | ||
- name: Build .zip | ||
run: ./release-haptic2ahap.sh ${{ env.RELEASE_VERSION }} | ||
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- name: Create GitHub Release | ||
id: create_release | ||
uses: actions/create-release@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
tag_name: ${{ env.RELEASE_TAG }} | ||
release_name: ${{ env.RELEASE_TAG }} | ||
draft: false | ||
prerelease: false | ||
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- name: Upload GitHub Release | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
upload_url: ${{ steps.create_release.outputs.upload_url }} | ||
asset_path: ./release/${{ env.RELEASE_TAG }}.zip | ||
asset_name: ${{ env.RELEASE_TAG }}.zip | ||
asset_content_type: application/zip |
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# Creates the .zip file of the SDK + examples and a .zip file of the Nice | ||
# Vibrations asset package, and uploads both to a new GitHub release | ||
name: release-sdk-and-nicevibrations | ||
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on: | ||
workflow_dispatch: | ||
push: | ||
tags: | ||
- '**sdk**nicevibrations**' | ||
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jobs: | ||
release-unity-editor-plugin: | ||
runs-on: ${{ matrix.os }} | ||
defaults: | ||
run: | ||
shell: bash | ||
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strategy: | ||
matrix: | ||
os: [windows-latest, macos-latest] | ||
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steps: | ||
- uses: actions/checkout@v2 | ||
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- uses: actions/cache@v2 | ||
with: | ||
path: | | ||
~/.cargo/registry | ||
~/.cargo/git | ||
target | ||
key: release-sdk-and-nicevibrations-${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }} | ||
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- name: Install rustup macOS Apple Silicon target | ||
run: rustup target add aarch64-apple-darwin | ||
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- name: Run CI script | ||
run: sh ci-unity-editor-plugin.sh | ||
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- uses: actions/upload-artifact@v2 | ||
with: | ||
name: unity-editor-plugins-folder | ||
path: | | ||
interfaces/unity/NiceVibrations/Assets/NiceVibrations/Plugins/Windows/x64/ | ||
interfaces/unity/NiceVibrations/Assets/NiceVibrations/Plugins/macOS/ | ||
release-sdk-and-nicevibrations-macos: | ||
needs: release-unity-editor-plugin | ||
runs-on: macos-latest | ||
steps: | ||
- uses: actions/checkout@v2 | ||
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- uses: actions/cache@v2 | ||
with: | ||
path: | | ||
~/.cargo/registry | ||
~/.cargo/git | ||
target | ||
key: release-sdk-and-nicevibrations-${{ runner.os }}-cargo-${{ hashFiles('**/Cargo.lock') }} | ||
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# This step gets the Unity editor plugin artifacts from the previous job. | ||
# It's the first step after the repo checkout so that it can fail fast in case something went | ||
# wrong with the previous job. | ||
# This step moves the Unity Editor plugin dynamic libraries into the right folder for creating | ||
# the Nice Vibrations asset package later in the workflow. | ||
- name: Get Unity Editor Plugin artifacts | ||
uses: actions/download-artifact@v2 | ||
with: | ||
name: unity-editor-plugins-folder | ||
path: interfaces/unity/NiceVibrations/Assets/NiceVibrations/Plugins/ | ||
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- name: Set up JDK 1.8 | ||
uses: actions/setup-java@v1 | ||
with: | ||
java-version: 1.8 | ||
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- name: Install brew dependencies | ||
run: | | ||
brew install rename doxygen graphviz | ||
echo PATH="/usr/local/opt/gnu-tar/libexec/gnubin:$PATH" >> $GITHUB_ENV | ||
- name: Install Rust 1.55.0 toolchain | ||
uses: actions-rs/toolchain@v1 | ||
with: | ||
toolchain: 1.55.0 | ||
override: true | ||
components: rustfmt, clippy | ||
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- name: Install cargo-lipo | ||
run: cargo install cargo-lipo | ||
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- name: Install rustup iOS and macOS targets | ||
run: rustup target add aarch64-apple-ios x86_64-apple-ios | ||
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- name: Install bitcode-enabled Rust iOS toolchain | ||
run: | | ||
wget https://github.com/getditto/rust-bitcode/releases/download/nightly-2021-10-05/rust-ios-arm64-nightly-2021-10-05.zip | ||
unzip rust-ios-arm64-nightly-2021-10-05.zip | ||
cd rust-ios-arm64-nightly-2021-10-05 | ||
sh ./install.sh | ||
cd .. | ||
- name: Install NDK version 21.3.6528147 | ||
run: sudo ${ANDROID_HOME}/tools/bin/sdkmanager --install "ndk;21.3.6528147" | ||
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- name: Install Rust Android targets | ||
run: rustup target add aarch64-linux-android armv7-linux-androideabi i686-linux-android x86_64-linux-android | ||
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# GITHUB_REF will be something like refs/tags/sdk-0.9.0-nicevibrations-4.0.0-alpha.0. | ||
# The last part, sdk-0.9.0-nicevibrations-4.0.0-alpha.0, is extracted into a RELEASE_TAG variable. | ||
# The version numbers of the SDK (0.9.0) and Nice Vibrations (4.0.0-alpha.0) are extracted into | ||
# RELEASE_SDK_VERSION and RELEASE_NICEVIBRATIONS_VERSION. | ||
- name: Extract version from tag | ||
run: | | ||
echo RELEASE_TAG=${GITHUB_REF#refs/*/} >> $GITHUB_ENV | ||
echo RELEASE_SDK_VERSION=`echo $GITHUB_REF | sed 's/.*sdk-\(.*\)-nicevibrations-\(.*\)/\1/'` >> $GITHUB_ENV | ||
echo RELEASE_NICEVIBRATIONS_VERSION=`echo $GITHUB_REF | sed 's/.*sdk-\(.*\)-nicevibrations-\(.*\)/\2/'` >> $GITHUB_ENV | ||
# Nice Vibrations' create-release-zip.sh clones a repository using the git protocol. | ||
# This step changes it to use the https protocol, as https can be used together with an access | ||
# token. This makes it possible to clone the repository on GitHub Actions. | ||
- name: Set up git access token | ||
run: | | ||
git config --global url."https://${{ secrets.GH_TOKEN }}@github.com/".insteadOf [email protected]: | ||
- name: Build SDK .zip | ||
run: ./release-sdk.sh ${{ env.RELEASE_SDK_VERSION }} | ||
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- name: Build Nice Vibrations asset package .zip | ||
working-directory: interfaces/unity | ||
run: ./create-release-zip.sh ${{ env.RELEASE_NICEVIBRATIONS_VERSION }} | ||
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- name: Create GitHub Release | ||
id: create_release | ||
uses: actions/create-release@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
tag_name: ${{ env.RELEASE_TAG }} | ||
release_name: SDK ${{ env.RELEASE_SDK_VERSION }} & Nice Vibrations ${{ env.RELEASE_NICEVIBRATIONS_VERSION }} | ||
draft: false | ||
prerelease: false | ||
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- name: Upload SDK ZIP to GitHub Release | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
upload_url: ${{ steps.create_release.outputs.upload_url }} | ||
asset_path: ./release/sdk-${{ env.RELEASE_SDK_VERSION }}.zip | ||
asset_name: sdk-${{ env.RELEASE_SDK_VERSION }}.zip | ||
asset_content_type: application/zip | ||
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- name: Upload Nice Vibrations Asset Package ZIP to GitHub Release | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
upload_url: ${{ steps.create_release.outputs.upload_url }} | ||
asset_path: ./release/nicevibrations-${{ env.RELEASE_NICEVIBRATIONS_VERSION }}.zip | ||
asset_name: nicevibrations-${{ env.RELEASE_NICEVIBRATIONS_VERSION }}.zip | ||
asset_content_type: application/zip | ||
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- name: Upload Nice Vibrations API Docs ZIP to GitHub Release | ||
uses: actions/upload-release-asset@v1 | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | ||
with: | ||
upload_url: ${{ steps.create_release.outputs.upload_url }} | ||
asset_path: ./release/nicevibrations-api-docs-${{ env.RELEASE_NICEVIBRATIONS_VERSION }}.zip | ||
asset_name: nicevibrations-api-docs-${{ env.RELEASE_NICEVIBRATIONS_VERSION }}.zip | ||
asset_content_type: application/zip |
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