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minor tweaks
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Concedo authored and Concedo committed Aug 28, 2024
1 parent 003af84 commit f853184
Showing 1 changed file with 8 additions and 9 deletions.
17 changes: 8 additions & 9 deletions index.html
Original file line number Diff line number Diff line change
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-->

<script>
const LITEVER = 171;
const LITEVER = 172;
const urlParams = new URLSearchParams(window.location.search);
var localflag = urlParams.get('local');
const STORAGE_PREFIX = (localflag?"e_":"")+"kaihordewebui_";
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const scenario_db = [
{
"title":"New Story",
"desc":"Starts a new game in story mode, using your current settings.",
"desc":"Starts a new session in story mode, using your current settings.",
"opmode":1,
"prefmodel1":storymodels1,
"prefmodel2":storymodels2,
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},
{
"title":"New Adventure",
"desc":"Starts a new game in adventure mode, using your current settings.",
"desc":"Starts a new session in adventure mode, using your current settings.",
"opmode":2,
"prefmodel1":adventuremodels1,
"prefmodel2":adventuremodels2,
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},
{
"title":"New Chat",
"desc":"Starts a new game in chat mode, using your current settings.",
"desc":"Starts a new session in chat mode, using your current settings.",
"opmode":3,
"chatname": "User",
"chatopponent": "KoboldAI",
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},
{
"title":"New Instruct",
"desc":"Starts a new game in instruct mode, using your current settings.",
"desc":"Starts a new session in instruct mode, using your current settings.",
"opmode":4,
"instruct_starttag": "\\n### Instruction:\\n",
"instruct_endtag": "\\n### Response:\\n",
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{
"title":"New Adventure (Instruct)",
"author":"Henky!!",
"desc":"Starts a new game in adventure mode, with a prompt designed for Instruction-Trained models. Begin by submitting a text describing the setting and your character. For the best experience avoid actions that make your goals to easy such as inputting the instant solution to your goals.",
"desc":"Starts a new session in adventure mode, with a prompt designed for Instruction-Trained models. Begin by submitting a text describing the setting and your character. For the best experience avoid actions that make your goals to easy such as inputting the instant solution to your goals.",
"opmode":2,
"prefmodel1":adventuremodels1,
"prefmodel2":adventuremodels2,
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if(localsettings.import_tavern_prompt)
{
msgboxYesNo("Import Character Card in Instruct Mode?\n\nYes = Instruct Mode Used\nNo = Chat Mode Used\n\nIf unsure, select 'No'.","Import Tavern Card", ()=>{
msgboxYesNo("Import Character Card in Instruct Mode?\n\nYes = Instruct Mode Used\nNo = Chat Mode Used\n\nIf unsure, select 'No'.","Import Tavern Card Mode", ()=>{
load_tav_obj_confirm_p1(false);
},()=>{
load_tav_obj_confirm_p1(true);
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{
let panel = document.getElementById('corpoleftpanelitems');
let panelitems = `
<div onclick="display_newgame();" class="corpo_leftpanel_btn" type="button" style="background-image: var(--img_nikosquare); padding-left: 44px;">New Chat</div>
<div onclick="btn_memory()" class="corpo_leftpanel_btn" type="button" style="background-image: var(--img_gear); padding-left: 44px;">Context</div>
<div onclick="btn_editmode()" class="corpo_leftpanel_btn" type="button" style="background-image: var(--img_corpo_edit); padding-left: 44px;">Raw Editor</div>
<div onclick="update_toggle_theme(true)" class="corpo_leftpanel_btn" type="button" style="background-image: var(--img_corpo_theme); padding-left: 44px;">Light / Dark Theme</div>
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<div class="popupbg flex"></div>
<div class="nspopup flexsizevsmall">
<div class="popuptitlebar">
<div class="popuptitletext">Really Start A New Story?</div>
<div class="popuptitletext">Really Start A New Session?</div>
</div>
<div class="aidgpopuplistheader anotelabel">
Unsaved data will be lost.<br><br>
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