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Add Deepwind Jungle TE
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CrazyisCreeps committed Jan 23, 2019
1 parent e31f6b6 commit 309ec69
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191 changes: 191 additions & 0 deletions maps/deepwind_jungle_te/map.xml
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<?xml version="1.0"?>
<map proto="1.3.5">
<autorespawn/>
<time result="objectives">45m</time>
<name>Deepwind Jungle</name>
<version>2.0.2</version>
<objective>Retrieve the wool from the enemy's side and place it on your team's monument</objective>
<authors>
<author uuid="91295196-9cd2-4963-b7ec-afd1a110edbe"/> <!-- PandaBattalion -->
</authors>
<contributors>
<contributor uuid="41373965-b60a-40d5-8fad-72e61d951ea2" contribution="Aesthetics and spawn kit help"/> <!-- Rokosnocone -->
</contributors>
<teams>
<team color="blue" max="10" max-overfill="10">Blue</team>
<team color="dark red" max="10" max-overfill="10">Red</team>
</teams>
<spawns>
<spawn team="blue" kit="blue" yaw="0">
<point>0,249,-83</point>
</spawn>
<spawn team="red" kit="red" yaw="180">
<point>0,249,84</point>
</spawn>
<default yaw="90">
<cylinder base="-50.5,59,0.5" radius="2.5" height="0"/>
</default>
</spawns>
<kits>
<kit name="spawn">
<item slot="0">stone sword</item>
<item slot="1">bow</item>
<item slot="2" enchantment="durability:2;dig speed:1">iron pickaxe</item>
<item slot="3" enchantment="durability:2;dig speed:1">stone axe</item>
<item slot="30" enchantment="durability:1">iron spade</item>
<item slot="4" amount="64" damage="3">wood</item>
<item slot="31" amount="64" damage="3">wood</item>
<item slot="5" amount="16">glass</item>
<item slot="6" amount="64">cooked fish</item>
<item slot="7">golden apple</item>
<item slot="28" amount="32">arrow</item>
</kit>
<kit name="red" parents="spawn">
<helmet color="db1818" unbreakable="true">leather helmet</helmet>
<chestplate color="db1818" enchantment="protection projectile:2" unbreakable="true">leather chestplate</chestplate>
<leggings color="db1818" unbreakable="true">leather leggings</leggings>
<boots color="db1818" unbreakable="true">leather boots</boots>
</kit>
<kit name="blue" parents="spawn">
<helmet color="3c1cd9" unbreakable="true">leather helmet</helmet>
<chestplate color="3c1cd9" enchantment="protection projectile:2" unbreakable="true">leather chestplate</chestplate>
<leggings color="3c1cd9" unbreakable="true">leather leggings</leggings>
<boots color="3c1cd9" unbreakable="true">leather boots</boots>
</kit>
</kits>
<filters>
<!-- Team Filters -->
<filter name="only-blue">
<team>blue</team>
</filter>
<filter name="only-red">
<team>red</team>
</filter>
<!-- Block Filters -->
<filter name="no-void">
<not>
<void/>
</not>
</filter>
<filter name="only-iron">
<block>iron block</block>
</filter>
<!-- Usage Filters -->
<filter name="only-red-usage">
<not>
<all>
<block>chest</block>
<team>blue</team>
</all>
</not>
</filter>
<filter name="only-blue-usage">
<not>
<all>
<block>chest</block>
<team>red</team>
</all>
</not>
</filter>
</filters>
<regions>
<!-- Region Definitions -->
<union name="void-exception">
<rectangle name="main" min="-31,-48" max="31,49"/>
<rectangle name="red-gap" min="4,56" max="-4,49"/>
<mirror name="blue-gap" region="red-gap" origin="0,0,0.5" normal="0,0,-1"/>
</union>
<union name="spawns">
<rectangle name="red-spawn" min="8,56" max="-8,84"/>
<mirror name="blue-spawn" region="red-spawn" origin="0,0,0.5" normal="0,0,-1"/>
</union>
<union name="wool-rooms">
<union name="blue-rooms">
<rectangle name="green-room" min="35,61" max="15,74"/>
<mirror name="cyan-room" region="green-room" origin="0,0,0.5" normal="-1,0,0"/>
</union>
<mirror name="red-rooms" region="blue-rooms" origin="0,0,0.5" normal="0,0,1"/>
</union>
<!-- Block Rules -->
<apply block="deny-all" message="You may not edit the spawn area!">
<region name="spawns"/>
</apply>
<apply block="only-red" message="You may not edit the enemy wool room!">
<region name="red-rooms"/>
</apply>
<apply block="only-blue" message="You may not edit the enemy wool room!">
<region name="blue-rooms"/>
</apply>
<apply block="no-void" message="You may not edit outside of the main area!">
<negative>
<region name="void-exception"/>
</negative>
</apply>
<!-- Entry Rules -->
<apply enter="only-red" message="You may not enter the enemy spawn area!">
<region name="red-spawn"/>
</apply>
<apply enter="only-blue" message="You may not enter the enemy spawn area!">
<region name="blue-spawn"/>
</apply>
<apply enter="only-red" message="You may not enter the enemy wool room!">
<region name="red-rooms"/>
</apply>
<apply enter="only-blue" message="You may not enter the enemy wool room!">
<region name="blue-rooms"/>
</apply>
<!-- Usage Rules -->
<apply use="only-red-usage" message="You may not interact with the enemy wool room!">
<region name="red-rooms"/>
</apply>
<apply use="only-blue-usage" message="You may not interact with the enemy wool room!">
<region name="blue-rooms"/>
</apply>
</regions>
<toolrepair>
<tool>stone sword</tool>
<tool>iron spade</tool>
<tool>iron pickaxe</tool>
<tool>bow</tool>
<tool>stone axe</tool>
</toolrepair>
<itemremove>
<item>glass</item>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>leather leggings</item>
<item>leather boots</item>
<item>fence</item>
<item>string</item>
<item>chainmail helmet</item>
<item>gold boots</item>
<item>bucket</item>
<item>water bucket</item>
<item>cocoa</item>
<item>cooked fish</item>
<item>golden apple</item>
<item>wood</item>
<item>log</item>
<item>iron door</item>
</itemremove>
<killreward>
<item>golden apple</item>
</killreward>
<maxbuildheight>26</maxbuildheight>
<!-- <block location=""/> is location to place wool -->
<!-- <wool location=""/> is location of wool room for proximity -->
<wools>
<wool team="blue" color="cyan" location="-27.5,9,69.5">
<block location="-1.5,10,-80.5"/>
</wool>
<wool team="blue" color="green" location="27.5,9,69.5">
<block location="1.5,10,-80.5"/>
</wool>
<wool team="red" color="purple" location="-27.5,9,-68.5">
<block location="-1.5,10,81.5"/>
</wool>
<wool team="red" color="yellow" location="27.5,9,-68.5">
<block location="1.5,10,81.5"/>
</wool>
</wools>
</map>
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