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Add Creep Slap: Christmas
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Matic0B committed Jul 9, 2017
1 parent ee07f9f commit 4a30253
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Binary file added maps/creep_slap_christmas/level.dat
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76 changes: 76 additions & 0 deletions maps/creep_slap_christmas/map.xml
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<map proto="1.4.0" game="Creep Slap!">
<name>Creep Slap: Christmas</name>
<objective>Ignite and throw the Creepers! Least deaths win!</objective>
<version>1.0.0</version>
<gamemode>arcade</gamemode>
<authors>
<author uuid="e79fbdc9-627e-4dac-97a6-81a3046220d7"/>
<!-- AtlasGames -->
<author uuid="48924ea3-3aad-4e16-838c-368d8d9e0a25"/>
<!-- Matic0B -->
</authors>
<teams>
<team color="dark green" id="green" min="2" max="4" max-overfill="4">Green</team>
<team color="red" id="red" min="2" max="4" max-overfill="4">Red</team>
</teams>
<score>
<kills>1</kills>
</score>
<time>2m</time>
<kits>
<kit id="spawn-kit">
<effect amplifier="1" duration="oo">night vision</effect>
<effect amplifier="2" duration="oo">resistance</effect>
<item slot="0" enchantments="knockback:5" name="`a`lCreeper Slapper" unbreakable="true">flint and steel</item>
<item slot="1" amount="16" damage="50">383</item>
<item slot="2" amount="16" damage="50">383</item>
<walk-speed>2</walk-speed>
</kit>
<kit id="obs-kit">
<effect amplifier="1" duration="oo">night vision</effect>
</kit>
</kits>
<spawns>
<spawn kit="spawn-kit" team="green">
<regions yaw="-90">
<region id="green-spawn"/>
</regions>
</spawn>
<spawn kit="spawn-kit" team="red">
<regions yaw="90">
<region id="red-spawn"/>
</regions>
</spawn>
<default kit="obs-kit">
<regions yaw="180">
<point>0.5,1,15.5</point>
</regions>
</default>
</spawns>
<regions>
<cuboid id="green-spawn" min="-9,1,-10" max="-8,2,11"/>
<cuboid id="red-spawn" min="9,1,-10" max="10,2,11"/>
<cuboid id="creeper-area" min="-6,1,-11" max="7,2,12"/>
<apply block="never" region="everywhere"/>
</regions>
<mobs>
<filter>
<all>
<region id="creeper-area"/>
<mob>creeper</mob>
<spawn>spawner egg</spawn>
</all>
</filter>
</mobs>
<itemremove>
<item>flint and steel</item>
<item>383</item>
<item>sulphur</item>
</itemremove>
<kill-reward>
<item amount="4" damage="50">383</item>
</kill-reward>
<hunger>
<depletion>off</depletion>
</hunger>
</map>
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